; ; ; Server Settings .INI file for Renegade Free Dedicated Server. ; ; This file controls the behavior of a Renegade Free Dedicated Server. The ; first instance of the server is referred to as the Master Server and it can ; control up to seven other local instances of the server. These are referred ; to as Slave Servers. ; ; Each slave server must have it's own login information and serial number. ; Each slave server can have it's own game settings, seperate from the master. ; ; ; ; ============================================================================ ; ============================================================================ ; ; This section of the file is generated automatically - do not edit ; ; Available Westwood Servers: ; ; Pacific Server ; European Server ; USA Server ; ; End generated section. ; ; ============================================================================ ; ============================================================================ ; ; Renegade Master Server settings. ; ; This section contains the settings for the Master Renegade Server. [Server] ; Config = ; ; This specifies the location of the game settings file used by the master ; server. You can change this to point to any Renegade server settings .ini ; file or change the default .ini file to reflect the game settings you would ; like for your server. Config = svrcfg_cnc.ini ; GameType = ; ; Set this to WOL for a Westwood Online dedicated server. ; Set this to GameSpy for a GameSpy mode dedicated server. ; Set this to LAN for a LAN mode dedicated server. ; GameType = WOL ; Nickname = ; ; This is the Westwood Online nickname you will use when logging into the ; Westwood Online matchmaking system. You can use a nickname from a previous ; Westwood Studios game or apply for a new one by copying the following line ; and pasting it into your web browsers address window ; ; http://register.westwood.com Nickname = morewarr4 ; ; Password = ; ; This is the password that matches the nickname used above. Password = ; Serial = ; ; The serial number that you specified when installing the Renegade Dedicated ; Server. Serial = ; LoginServer = ; ; This field can be used to specify the Westwood Online matchmaking server ; to connect to. If left blank, the Renegade Server will connect to the ; closest matchmaking server. To specify a server to connect to, use one of ; the names listed above in the section 'Available Westwood Servers'. LoginServer = ; Port = ; ; This is the UDP port that the Renegade Dedicated Server will use to ; communicate with game clients. This should normally be left at 0 and the ; Server will decide for itself what port to use. This should work with most ; firewalls and NAT connections but, if you need to manually set a port, you ; can do it here. Port = 0 ; GameSpyGamePort = ; ; This is the UDP port that the Renegade Dedicated Server will use to ; communicate with game clients, while running as a GameSpy Server. When running ; as a GameSpy server this port value will be used instead of the above Port value. ; The default value is 4848. GameSpyGamePort = 0 ; GameSpyQueryPort = ; ; This is the UDP port that the Renegade Dedicated Server will use to ; communicate with the GameSpy Master Server and GameSpy clients. The default ; value is 25300. If this port is in use Renegade will find another port ; to use instead(25301, 25302, ...). GameSpyQueryPort = 0 ; BandwidthUp = ; ; If you know how much bandwidth you want to allocate for the Renegade ; Server to use then you can specify it here. A minimum of 60k bits per second ; is recommended for each client you plan to connect to. If you leave this ; value as 0 (the default) then the available bandwidth will be automatically ; detected(WOL only). Some guidelines follow. ; ; Set to 1500000 for a 32 player game ; Set to 750000 for a 16 player game ; Set to 250000 for an 8 player game ; ; Make sure you don't set the Bandwidth number to be higher than your ; actual available bandwidth or gameplay performance will be poor. BandwidthUp = 1200000 ; NetUpdateRate = ; ; Set this to control the frequency of network updates sent to clients. This ; is the number of updates sent per second. Higher values increase network ; traffic, lower values decrease traffic. Valid values must be in the 5 - 30 ; range. As you increase NetUpdateRate the values set for BandwidthUp must ; also scale accordingly. The default is 10. NetUpdateRate = 10 ; AllowRemoteAdmin = ; ; Set this to true to enable remote server administration via the RenRem ; tool. You must also set a password for remote administration to be ; allowed. ; Slave servers inherit this setting from the master. AllowRemoteAdmin = true ; RemoteAdminPassword = ; ; This is the password required to connect to a server with the RenRem ; admin too. ; Slave servers inherit this setting from the master. RemoteAdminPassword = ; RemoteAdminIp = ; ; This is the ip that the remote administration service will listen for ; incoming request on. The default is to listen on ALL ip addresses. If ; you have an internal ip address and only want to administer internally ; set this to your internal ip address. ; RemoteAdminIP = 127.0.0.1 ; RemoteAdminPort = ; ; The port to connect to for remote administration. ; This can be set per slave. The default slave ports will be shown when ; connecting to the master with the RenRem tool. RemoteAdminPort = 5000 ; ; Renegade Slave Server settings.