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Home » Renegade Discussions » Mod Forum » "Embed Nodes" option in LE
"Embed Nodes" option in LE [message #447925] Tue, 24 May 2011 20:20 Go to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

Anyone know what the "Embed Nodes" option in LE does, what its for and whether its useful for anything (and whether anyone is using it)?


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: "Embed Nodes" option in LE [message #447928 is a reply to message #447925] Tue, 24 May 2011 22:25 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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Yes its very useful but I don't use it much. Saves all instances on the map to a preset.

http://www.youtube.com/watch?v=kLHfFGUhm2E


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: "Embed Nodes" option in LE [message #447940 is a reply to message #447925] Wed, 25 May 2011 02:42 Go to previous message
reborn is currently offline  reborn
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Registered: September 2004
Location: uk - london
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General (3 Stars)
I tried using it before to make groups of things that I used in the same pettern regulary. However, I found that it moved them sometimes which was not satisfactory.


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