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I've solved "Visual C++ Runtime - Buffer overrun" [message #115424] Sun, 19 September 2004 03:00 Go to next message
Simsler is currently offline  Simsler
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The solution is:

- Download PCBugDoctor version 1.0.0.4 (you will find it with google.at)

- install it

- register it with a correct name and correct s/n (you will find them in the internet too)

- Run PCBugDoctor and and klick "start scan now"

- The programm will find some bugs and you can klick "fix errors now"

Now renguard should run without any problems. It's possible, that a few days later the problem will occure again, then run PCBugDoctor again. (In any case you should run PCBugDoctor every few days. Your PC will thank it to you Laughing )

Please write me an e-mail, if this solution has worked Cool
(simsler@sms.at)
I've solved "Visual C++ Runtime - Buffer overrun" [message #115827] Tue, 21 September 2004 06:10 Go to previous messageGo to next message
mac is currently offline  mac
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Anyone can confirm this?

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

I've solved "Visual C++ Runtime - Buffer overrun" [message #116353] Fri, 24 September 2004 02:39 Go to previous messageGo to next message
localhost is currently offline  localhost
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Yes.
I've solved "Visual C++ Runtime - Buffer overrun" [message #134818] Fri, 28 January 2005 08:27 Go to previous messageGo to next message
Hammergeilo is currently offline  Hammergeilo
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Sad(

that does not help by me Sad(

ist comes again Sad((((((

need help !!
Need Unlock key [message #135018] Sat, 29 January 2005 20:33 Go to previous messageGo to next message
ThePerson98 is currently offline  ThePerson98
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I cant find an unlock key, and I am not downloading those cruddy virus infected programs just to find out that it did nothing. So if someone could post up an unlock key for it here it would help a lot.
I've solved "Visual C++ Runtime - Buffer overrun" [message #136378] Sat, 05 February 2005 04:23 Go to previous messageGo to next message
[-GN-]Murray is currently offline  [-GN-]Murray
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the pc bug doctor dosent help....I have to start renguard 8 to 10 times untill it works....
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #169210 is a reply to message #115424] Sat, 03 September 2005 13:36 Go to previous messageGo to next message
Venom is currently offline  Venom
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kann mir einer weiter helfen wenn ich the all seeing eye geöffnet habe dann geh ich z.b. auf community und reneguard öffnet siuch dann kommt dies
A buffer overrun

Programm: C\Westwood\Renegade\Game.Exe

Abuffer overrun has been detected which has corrupted teh programm's internal state. The programm cannot safely continue execution and must now be terminated
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #169650 is a reply to message #115424] Tue, 06 September 2005 12:45 Go to previous messageGo to next message
Nightspark is currently offline  Nightspark
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what is that "Visual C++ Runtime - Buffer overrun" anyway ??
i got it right now
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #171566 is a reply to message #115424] Thu, 15 September 2005 02:59 Go to previous messageGo to next message
Dreadlord is currently offline  Dreadlord
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this solution doesn't work. this damned program is only "Buffer overload"
once i've loaded the RenGuard normally, but it lowered my FPS from 60 to 4-7 in MAIN GAME'S MENU (!!!)

then I've quitted the game and unchecked the option "Disable core patches" and i began to install the CP1. this thing suddenly crashed after beginning of the download...


Control the media, control the mind.(c)CABAL
Peace through power.
........_____
___ / **** \=======# --------> FOR THE BROTHERHOOD!!!
;|HH*T-95*HH:\
(@=@=@=@=@)

[Updated on: Thu, 15 September 2005 02:59]

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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #171584 is a reply to message #171566] Thu, 15 September 2005 11:59 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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Dreadlord wrote on Thu, 15 September 2005 05:59

this solution doesn't work. this damned program is only "Buffer overload"
once i've loaded the RenGuard normally, but it lowered my FPS from 60 to 4-7 in MAIN GAME'S MENU (!!!)

then I've quitted the game and unchecked the option "Disable core patches" and i began to install the CP1. this thing suddenly crashed after beginning of the download...

Don't blame RenGuard for your FPS drop.

You could try to manually download and install CorePatch 1. You can download it here:
http://download.blackhand-studios.org/standalone_cp1.zip



---
http://www.eve-online.com/download/banners/files/468x60_02.jpg
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #171590 is a reply to message #115424] Thu, 15 September 2005 13:05 Go to previous messageGo to next message
Dreadlord is currently offline  Dreadlord
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when i deactivated the RenGuard, fps restored to 60 Huh

and about this patch. it looks like this is a patch for those who don't use RenGuard (standalone as i see). will it work with the renguard?


Control the media, control the mind.(c)CABAL
Peace through power.
........_____
___ / **** \=======# --------> FOR THE BROTHERHOOD!!!
;|HH*T-95*HH:\
(@=@=@=@=@)
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #171618 is a reply to message #115424] Thu, 15 September 2005 17:15 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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Yes, it should work with RenGuard installed.

Also, if RenGuard causes your framerate to drop, then your computer sucks ass. Pure and simple.


---
http://www.eve-online.com/download/banners/files/468x60_02.jpg
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #171665 is a reply to message #115424] Fri, 16 September 2005 02:14 Go to previous messageGo to next message
Dreadlord is currently offline  Dreadlord
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i have a Pentium 4 2GHz, 512 Mb RAM and videocard Radeon 9600 with 256 Mb.
so my comp isn't suxx. there maybe another reasons. but i have no viruses(check every day) and no spyware(also check every day). and i tried to use Bug Doctor, cleaned everything...
wtf is going on? Huh Huh
*****************************
and another funny thing. i start RenGuard, quickly click on the button "Renegade" and game loads while Renguard connects to a secure link. then RenGuard overruns the buffer(it happens anyway even if i dont run Renegade). I simply don't click "OK" in the error box(this doesn't close crashed renGuard) and I go back to loaded Renegade. then I simply connect to WOL and play Smile servers consider this as a normally working RenGuard Big Grin Big Grin


Control the media, control the mind.(c)CABAL
Peace through power.
........_____
___ / **** \=======# --------> FOR THE BROTHERHOOD!!!
;|HH*T-95*HH:\
(@=@=@=@=@)

[Updated on: Fri, 16 September 2005 03:45]

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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #172718 is a reply to message #115424] Sun, 25 September 2005 02:20 Go to previous messageGo to next message
Dreadlord is currently offline  Dreadlord
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a strange but working salvation from Buffer Overrunning.
i've installed the game "Xenus: Boiling Point" and now RenGuard works fine without errors and fps dropping LOL


Control the media, control the mind.(c)CABAL
Peace through power.
........_____
___ / **** \=======# --------> FOR THE BROTHERHOOD!!!
;|HH*T-95*HH:\
(@=@=@=@=@)
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #172932 is a reply to message #171590] Mon, 26 September 2005 16:13 Go to previous messageGo to next message
rc22fires is currently offline  rc22fires
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Kanezor's retarded signature.

http://www.joaorp.com/gallery/files/8/easucks0yu2rk9dp.gif


EA Owns


http://i18.photobucket.com/albums/b141/QueenAndrea/1137946448.gif

[Updated on: Mon, 26 September 2005 16:15]

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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #174788 is a reply to message #115424] Fri, 14 October 2005 19:06 Go to previous messageGo to next message
EA-DamageEverything
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I experienced this error too a few minutes ago. My comp is running with Win2000 SP4 with all latest Updates from Mister Gates.

My funny thing is, this is the first time I experienced this on Win2000. Before 2000, I had WinXP SP2 and before this, I had 2000 without this Bug. I haven't changed any Hardware except OCed my CPU and even the Software ist still the same like on WInXP (such as Office, Norton utilities, Renegade, DivX etc...).

I tried with Norton WinDoctor which solves nearly 100% of all Registry probs, but it failed.

There is a Thread about this in a german Forum (www.cncforen.de)where MAC wrote, we should consider upgrading to WinXP because the problem is known only on Win2000. I downgraded yesterday and don't think about going back to WinXP for the next time.

I will delete the Nvidia Forceware 78.01 soon and install the good old 66.93 (with this driver I had no problems on Win2000 like I have written above). I hope this helps, I keep checking back here whether if it fails or not.
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #174804 is a reply to message #115424] Sat, 15 October 2005 02:19 Go to previous messageGo to next message
Scorpio9a is currently offline  Scorpio9a
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Hopefully its fixed in 1.04, sadly we don't have pc's with Windows 2000 ourselfs where we can test it on.

We fixed a few cases where buffer overrun could happen, but i doubt that the problem is caused by this.


-Scorpio9a
Nothing is impossible, somethings just requires alot of time.

"Impossible" things done so far together with SK:

RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #174851 is a reply to message #115424] Sat, 15 October 2005 13:29 Go to previous message
trooprm02 is currently offline  trooprm02
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Theres an easier way........switch running between, game.exe and renegade.exe Rocked Over

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