Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » MRLS
MRLS [message #344180] Thu, 31 July 2008 21:45 Go to next message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma: 0
Commander
Would it be possible to make the turret rotate the way it does on some fan maps?
Re: MRLS [message #344185 is a reply to message #344180] Thu, 31 July 2008 22:05 Go to previous messageGo to next message
cncnick13 is currently offline  cncnick13
Messages: 232
Registered: August 2007
Karma: 0
Recruit
not server side unless you have like a mod or something
Re: MRLS [message #344186 is a reply to message #344180] Thu, 31 July 2008 22:08 Go to previous messageGo to next message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma: 0
Commander
That's why I'm asking here... If it could be done without a client download there would be no need to ask :/
Re: MRLS [message #344195 is a reply to message #344180] Thu, 31 July 2008 23:41 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
Karma: 0
General (4 Stars)
i would have to replaces the w3d models with the ones that can turn server and clinit side
Re: MRLS [message #344201 is a reply to message #344195] Fri, 01 August 2008 01:34 Go to previous messageGo to next message
TruYuri is currently offline  TruYuri
Messages: 97
Registered: June 2008
Karma: 0
Recruit
SSnipe wrote on Fri, 01 August 2008 01:41

i would have to replaces the w3d models


Incorrect.

[Updated on: Fri, 01 August 2008 01:34]

Report message to a moderator

Re: MRLS [message #344207 is a reply to message #344201] Fri, 01 August 2008 02:18 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

I'm not sure what you mean with making the turrets turn as in some fan maps, but I do know that a certain bug in the turret script is fixed in TT. This can very well have the effect you tried to mention here. It'll allow the turret to actually hit anything, and it could be serverside even, but I'm not to sure about that.
We would need StealthEye in this topic for that.


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: MRLS [message #344209 is a reply to message #344180] Fri, 01 August 2008 02:36 Go to previous messageGo to next message
pvtschlag is currently offline  pvtschlag
Messages: 122
Registered: April 2004
Karma: 0
Recruit
He means the turret on the back of the MRLS, not the Nod Turrets.

As much as I like the MRLS with the turning turrets I don't think it should be included.


-Lee

[Updated on: Fri, 01 August 2008 02:36]

Report message to a moderator

Re: MRLS [message #344210 is a reply to message #344180] Fri, 01 August 2008 02:38 Go to previous messageGo to next message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma: 0
Commander
Sorry for the confusion, here's a screenshot.

index.php?t=getfile&id=7175&private=0



Edit:
TruYuri wrote on Fri, 01 August 2008 04:34

SSnipe wrote on Fri, 01 August 2008 01:41

i would have to replaces the w3d models


Incorrect.

Missed that post, that's exactly what I was looking for, thanks.

Edit2: I just tested this and it is not server-sided.

[Updated on: Fri, 01 August 2008 02:49]

Report message to a moderator

Re: MRLS [message #344211 is a reply to message #344180] Fri, 01 August 2008 03:43 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

Next time please mention that you are talking about the MRLS in the topic, I usually read topic titles only for checking which topics are interesting, and don't read them while reading the rest of the posts, hence I was confused as well. Wink

I think this would change too much to the game though. TT's focus is on fixing bugs, not changing the game. I think it's good that it can be done on fan maps, but it should not be done for official maps.

With the map downloader you would be able to change the map and send it to the clients though. Smile


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Fri, 01 August 2008 03:43]

Report message to a moderator

Re: MRLS [message #344239 is a reply to message #344180] Fri, 01 August 2008 06:49 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
Quote:

With the map downloader you would be able to change the map and send it to the clients though. Smile


Yep just edit the vehicle in LE
Re: MRLS [message #344290 is a reply to message #344201] Fri, 01 August 2008 11:26 Go to previous message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
Karma: 0
General (4 Stars)
TruYuri wrote on Fri, 01 August 2008 01:34

SSnipe wrote on Fri, 01 August 2008 01:41

i would have to replaces the w3d models


Incorrect.

cool i never knew that Very Happy
Previous Topic: Stupid taunt animation bug
Next Topic: Other Type Of Hacks
Goto Forum:
  


Current Time: Thu May 23 08:27:05 MST 2024

Total time taken to generate the page: 3.01143 seconds