Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Doom 3!
Doom 3! [message #106113] Wed, 04 August 2004 14:34 Go to previous messageGo to next message
revenuke is currently offline  revenuke
Messages: 97
Registered: December 2003
Karma: 0
Recruit
do u work for a game company? :eh:

maps.darev.co.uk

http://img38.photobucket.com/albums/v117/revenuke/rev1.jpg
Doom 3! [message #106140] Wed, 04 August 2004 16:53 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
Karma: 0
General (1 Star)

Am I the only one here that actually bought Doom 3? It was $58 with the tax, $55 without. . . Not to much to spend on the best FPS out to date if you ask me, Online is also pretty fun. I just wish they would have had Co-op like in Quake.

Doom 3! [message #106155] Wed, 04 August 2004 18:16 Go to previous messageGo to next message
tooncy is currently offline  tooncy
Messages: 407
Registered: February 2004
Karma: 0
Commander
I bought it. It cost me roughly 60$ with tax. Oh, and revenuke, phlakaton worked on the lighting for most of the SP and MP levels in Renegade, as well as creating some of the levels themselfs, and making most of the older vehicle models for Renegade. Or at least I think so...

http://www.n00bstories.com/image.fetch.php?id=1096263174
Doom 3! [message #106156] Wed, 04 August 2004 18:36 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
You can pirate software, but pirating games is moronic. You go through the trouble of actually making it work, and then finding a CD-key that works for both offline and online. I like the feeling of actually owning a game, just like how I feel about owning 95% of the entire C&C universe of games.
Doom 3! [message #106161] Wed, 04 August 2004 19:16 Go to previous messageGo to next message
DarkDemin is currently offline  DarkDemin
Messages: 1483
Registered: March 2003
Karma: 0
General (1 Star)
Doom 3 is a perfect game for co-op Final Doom had it I don't know why this doesn't.

http://www.tiberiumforums.net/sig/tiberiumforumssig.jpg
Doom 3! [message #106181] Wed, 04 August 2004 22:46 Go to previous messageGo to next message
boma57 is currently offline  boma57
Messages: 581
Registered: April 2003
Karma: 0
Colonel
DarkDemin

Doom 3 is a perfect game for co-op Final Doom had it I don't know why this doesn't.


Wait a few days.

There's already mods, a co-op one won't take long.
Doom 3! [message #106183] Wed, 04 August 2004 22:59 Go to previous messageGo to next message
revenuke is currently offline  revenuke
Messages: 97
Registered: December 2003
Karma: 0
Recruit
few mods out already...

1st one:

FightClub Mod, RocketDM and Chainsaw Only

like to site http://members.cox.net/neog/

2nd one:

Nitro Gore Patch Beta 2 (german site)

link to site http://www.nitroclan.de/comment.php?comment.news.19

and the 3rd one:

Ultra-Extreme-Quality-MOD

link to site http://www.doom3maps.de (german)

link to file http://doom3.planet-multiplayer.de/download.php?view.68

link to pic http://doom3.planet-multiplayer.de/...ews/ueq-mod.jpg


maps.darev.co.uk

http://img38.photobucket.com/albums/v117/revenuke/rev1.jpg
Doom 3! [message #106190] Thu, 05 August 2004 00:19 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
Messages: 712
Registered: February 2003
Karma: 0
Colonel
Taximes

And you couldn't have picked simpler things...saying Doom stole the concept of the journals for effect is like saying that it also stole the concept of having dim lighting and shadows for effect. These ideas were certainly around before System Shock in other video games, they were around before video games in old horror movies, and they were even around before old horror movies in bloody campfire tales.


System Shock had audio logs back in 1993. If you know of an earlier game that had this, feel free to tell. And I've never seen a movie featuring a guy picking up and listening to audio logs constantly, btw Smile

That aside, I don't really care if they used the idea. There probably won't be a SS3 anyway.

Anna Parovski's last log is especially good, btw Shocked
Doom 3! [message #106205] Thu, 05 August 2004 01:37 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

revenuke

do u work for a game company? :eh:


He is Eric Kearns and took part in the development of Renegade.


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
Doom 3! [message #106264] Thu, 05 August 2004 12:12 Go to previous messageGo to next message
smwScott is currently offline  smwScott
Messages: 225
Registered: February 2003
Karma: 0
Recruit
Well as far as Doom 3 goes, let me say that the engine is absolutely amazing. Those people are genius's, this game looks far better than anything else currently available and it runs better than pretty much any new game too. It's astounding, I get higher FPS with Doom 3 than I do with Call of Duty, and it's so fucking pretty. As far as the actual game goes, it's pretty standard shoot everything you see stuff, but it's still pretty fun. I can't wait to see better games based off the engine.

-smwScott

47% of all statistics are made up on the spot.
Doom 3! [message #106269] Thu, 05 August 2004 12:56 Go to previous messageGo to next message
tooncy is currently offline  tooncy
Messages: 407
Registered: February 2004
Karma: 0
Commander
Yeah. I wish I could find a decent co-op mod that actually worked. I found one, but it sucks.

http://www.n00bstories.com/image.fetch.php?id=1096263174
Doom 3! [message #106270] Thu, 05 August 2004 12:59 Go to previous messageGo to next message
DarkDemin is currently offline  DarkDemin
Messages: 1483
Registered: March 2003
Karma: 0
General (1 Star)
Some guys are making a Team Fortrace off of the engine to tide us over until the real Team Fortrace 2 comes out.

http://www.tiberiumforums.net/sig/tiberiumforumssig.jpg
Doom 3! [message #106272] Thu, 05 August 2004 13:26 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
Karma: 0
General (1 Star)

Coudl you send me a link to that Coop mod, I want to try it, even if it does suck. I might have found it, but I don't understand German so I didn't know what was what on most of the pages I went to. Thank You!
Doom 3! [message #106276] Thu, 05 August 2004 13:42 Go to previous messageGo to next message
tooncy is currently offline  tooncy
Messages: 407
Registered: February 2004
Karma: 0
Commander
http://www.actiontrip.com/files/mods/doom3.phtml

It's in that pack somewhere.


http://www.n00bstories.com/image.fetch.php?id=1096263174
Doom 3! [message #106285] Thu, 05 August 2004 14:14 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
Painkiller has a better engine. Razz
Doom 3! [message #106286] Thu, 05 August 2004 14:14 Go to previous messageGo to next message
boma57 is currently offline  boma57
Messages: 581
Registered: April 2003
Karma: 0
Colonel
http://taximes.maelstrommedia.com/images/doom3/Doom3Hallway.gif
Doom 3! [message #106293] Thu, 05 August 2004 14:51 Go to previous messageGo to next message
revenuke is currently offline  revenuke
Messages: 97
Registered: December 2003
Karma: 0
Recruit
sniper12345

revenuke

do u work for a game company? :eh:


He is Eric Kearns and took part in the development of Renegade.


i thought so... that was a guess btw Razz


maps.darev.co.uk

http://img38.photobucket.com/albums/v117/revenuke/rev1.jpg
Doom 3! [message #106300] Thu, 05 August 2004 16:23 Go to previous messageGo to next message
warranto is currently offline  warranto
Messages: 2584
Registered: February 2003
Location: Alberta, Canada
Karma: 0
General (2 Stars)
There is a way to increase your frame rates...

http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1438663
Doom 3! [message #106316] Thu, 05 August 2004 18:53 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
Karma: 0
General (1 Star)
Moderator - Mod Forum
I think this game would scare me too much... :-\

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Doom 3! [message #106319] Thu, 05 August 2004 19:03 Go to previous messageGo to next message
smwScott is currently offline  smwScott
Messages: 225
Registered: February 2003
Karma: 0
Recruit
Another way to boost performance is to unpack all the .pk4 files in the base directory, then delete or move the .pk4 files. This way the game doesn't have to unpack the files as you play, so it starts and runs much faster. Of course it takes up a shitload of space (4.5GB).

-smwScott

47% of all statistics are made up on the spot.
Doom 3! [message #106325] Thu, 05 August 2004 20:04 Go to previous messageGo to next message
DarkDemin is currently offline  DarkDemin
Messages: 1483
Registered: March 2003
Karma: 0
General (1 Star)
icedog90

Painkiller has a better engine. Razz


WRONG!


http://www.tiberiumforums.net/sig/tiberiumforumssig.jpg
Doom 3! [message #106329] Thu, 05 August 2004 21:48 Go to previous messageGo to next message
quikboy6 is currently offline  quikboy6
Messages: 39
Registered: May 2004
Location: California
Karma: 0
Recruit
Beware of what you download.

http://www.fpscentral.com/index.php?game=9&site=news&id=6521


If all else fails, run'em over!
Doom 3! [message #106331] Thu, 05 August 2004 22:11 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
Karma: 0
General (1 Star)

Egil on those Doom 3 forums


SgtEversman FFS look at my frigging post #13. IT is simply not possible. Let me post some of content of the mod right here, and you can tell me if you see anything that looks remotely like the mod authors cdkey, or anything else that could f**k up yours (if you on the other hand tried the windows 98/me .exe, you could be in trouble, but certenly not with the COOP mod):


mapDef game/mars_city1 {
"name" "Mars City"
"devname" "01-Mars City"
"singleplayer" "1"
"Deathmatch" "1"
"size0" "241381796"
"size1" "241381796"
"size2" "360373649"
"size3" "509824838"
}
mapDef game/mc_underground {
"name" "Mars City Underground"
"devname" "02-MC Underground"
"singleplayer" "1"
"Deathmatch" "1"
"size0" "255573815"
"size1" "255573815"
"size2" "382288635"
"size3" "540655908"
}
mapDef game/mars_city2 {
"name" "Mars City"
"devname" "03-Mars City 2"
"singleplayer" "1"
"Deathmatch" "1"
"size0" "214993446"
"size1" "214993446"
"size2" "337536192"
"size3" "489790269"
}


Doom 3! [message #106358] Fri, 06 August 2004 08:23 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
DarkDemin

icedog90

Painkiller has a better engine. Razz


WRONG!


Have you even played Painkiller? It uses 2x2048x2048 high-res textures (which are extremely sharp), the Havok 2.0 physics engine, and extremely high polygon monsters and levels, and I still get a steady 50 - 70fps on the highest detail and on 1024x768 resolution. Don't forget to mention the amount of bump mapping it uses like Doom 3.
Doom 3! [message #106364] Fri, 06 August 2004 08:33 Go to previous messageGo to previous message
phlakaton is currently offline  phlakaton
Messages: 124
Registered: May 2004
Karma: 0
Recruit
Wish I could make a game that took place in hallways and inside buildings. I still have yet to see a real badass outdoor game. Farcry is getting the bar up there. Half Life 2 will push a bit too. Galaxies has some nice long range worlds and vistas.
Previous Topic: w00t!
Next Topic: Oh noes! My megahurtz have been hijacked!
Goto Forum:
  


Current Time: Wed May 22 22:04:51 MST 2024

Total time taken to generate the page: 6.39338 seconds