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Re: Quit fixing stuff that no one wants you to fix [message #346081 is a reply to message #345981] Mon, 11 August 2008 02:22 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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True I know he said that but yet I did like to see more and if it is really not possible so be it.

I think a early changelog to let people see what TT is doing might be countering the fair, of the unkown changes.

[Updated on: Mon, 11 August 2008 02:22]

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Re: Quit fixing stuff that no one wants you to fix [message #346086 is a reply to message #346075] Mon, 11 August 2008 02:53 Go to previous messageGo to next message
saberhawk
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Reaver11 wrote on Mon, 11 August 2008 04:09

If something is clearly a bug I would say go a head and fix it.

The pct buying from behind is clearly a bug, although it might alter the way Renegade is played now and that is where people are affraid of. I myself watch what is happening.

That is also why I asked if TT could make a display, in a locked topic or on a site. Just a little changelog table.

I got a reaction of stealtheye there, that a fullchangelog is very difficult to make. Which is perfectly understandeble. But I did like to see somekind of changelog appart from scrolling through this forums to look for them.

Even if it is just a minor changelog.
issue----------Changed to
pcts-----------You can no longer buy from behind
pointfix-------(Fill in)
etc------------etc

It doesnt have to have a list of the code where you fix a little byte that was bugging the game. I dont expect it to be 100% correct, I just want to see what you are fixing in general-line.
So people get an idea what you guys are fixing appart from the big issues (pointfix,bluehell)




Even a "rough changelog" is rather difficult to keep maintained. We used to have one in our internal wiki and it quickly outlived it's usefulness.
Re: Quit fixing stuff that no one wants you to fix [message #346089 is a reply to message #345989] Mon, 11 August 2008 03:09 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Saberhawk wrote on Mon, 11 August 2008 01:23

Nune wrote on Sun, 10 August 2008 16:44

I appreciate a lot of the shit you are doing, but some stuff is pissing me off.

You aren't listening to people!



Fine, we won't fix Renegade's crappy performance because everybody that uses the lag to cheat won't like it. Whats That


look what u've done nune -_-
Re: Quit fixing stuff that no one wants you to fix [message #346091 is a reply to message #345981] Mon, 11 August 2008 03:38 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Ok if it isnt worth the time/near impossible then indeed better not do it.
Re: Quit fixing stuff that no one wants you to fix [message #346102 is a reply to message #346086] Mon, 11 August 2008 05:20 Go to previous messageGo to next message
a000clown
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Saberhawk wrote on Mon, 11 August 2008 05:53

Even a "rough changelog" is rather difficult to keep maintained. We used to have one in our internal wiki and it quickly outlived it's usefulness.

What about installing a bug tracker somewhere on the site?
Re: Quit fixing stuff that no one wants you to fix [message #346106 is a reply to message #345981] Mon, 11 August 2008 05:36 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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A bug tracker would add even more overhead to our work than a wiki would.

Note that we have subversion as version control, when the beta is released we will look through the subversion logs and list everything that was logged in there. The subversion logs do keep complete track over what changes but we can not make them public.


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Re: Quit fixing stuff that no one wants you to fix [message #346108 is a reply to message #346030] Mon, 11 August 2008 05:55 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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liquidv2 wrote on Mon, 11 August 2008 06:17

jonwil wrote on Sun, 10 August 2008 19:16

If something can be identified as a bug in renegade, I for one intend to do everything I can to get it fixed, even if its not necessarily all that big.


that's fine, but does that mean i am forced to play with your changes? it's like you've made the decision for me with me having no say in it, and that doesn't seem fair at all

If EA agrees with out reasoning, then YES you will have to play with OUR patches, and NO you can't do a thing about them when EA approves. Then it would be just like any other patch released by Westwood/EA.

You should look at TT as a project group created by fans, but supported by EA. Because of this support, this project group is getting close to the original dev team status. Of course, we don't have access to the source, but many things are fixable thanks to our highly skilled coders.
Those highly skilled coders are not easy to find, and you should actually be thankful that these coders are willing to invest their time in a "useless" project as Renegade, while at the same time they could make loads of money by working for a company.

Please release that these coders are doing their very best to "read" the RenegadeBible, the Renegade source. While this is encrypted (compiled machine code) it is readable, but it is also a tremendous task to undertake. They want to use the stuff they've read and deciphered to get a better understanding of how Renegade was supposed to work. And in doing this, they will at the same time try to keep everything as much as is as possible, while fixing stuff that seems flawed, particularly when you look at the ReneBible.


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[Updated on: Mon, 11 August 2008 06:11]

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Re: Quit fixing stuff that no one wants you to fix [message #346114 is a reply to message #345981] Mon, 11 August 2008 06:47 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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The flamer is a expensive and powerful tank, without the right click to kill infantry it would get raped by a pic everytime... what is being missed is that this bug helps balance the game.

Same for outside pt, in a 2v2 if a sbh nukes behind barracks on field good luck disarming that. If the sbh is half decent he will kill the hotty or make it fall back to refill everytime. Removing outside pts would make some tactics over the top successful.

furthermore, on field ur ref is ioned and covered by a mobius, the closest pt is the obelisk, quite a walk... dead ref.

There are many situations where the outside pt balances the game.


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[Updated on: Mon, 11 August 2008 06:48]

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Re: Quit fixing stuff that no one wants you to fix [message #346119 is a reply to message #345981] Mon, 11 August 2008 07:34 Go to previous messageGo to next message
Goztow is currently online  Goztow
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The flamer bug does not help balance the game IMO. It just makes the flamer a "kill everything once it's in range" tank. It overpowers it on small rush maps like complex where it's already hard to keep all entrance clear during small games. I don't reall think of pics but more of hotties trying to enter a building to repair it.

Moreover, a lot of people don't know about this bug, still the game has like a 50,000000000000000000001 % win for GDI, so it's balanced IMO.

The right click flamer bug is +/- to infantry what the flaming APC is to vehicles: instant kill with very little chance of stopping it unless you can keep them out of range. But with infantry that's a pretty darn hard thing to do.

I agree with you on PTs though.


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[Updated on: Mon, 11 August 2008 07:35]

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Re: Quit fixing stuff that no one wants you to fix [message #346120 is a reply to message #345981] Mon, 11 August 2008 07:42 Go to previous messageGo to next message
Chuck Norris is currently offline  Chuck Norris
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The PIC is a $1000 character with a long(er) range and is meant for anti-armor versus an $800 tank meant for close range building attack. Can a Flame Tank beat a PIC? Yes, but the PIC will and should have the advantage. The game on the whole is balanced, but this doesn't mean some units won't be weak or strong versus others. What you're suggesting is covering up a weakness with an advantage through an exploit, and that doesn't add balance, rather it does the opposite.

As for the SBH, I already went into that in another topic. If that SBH is nuking you, he already made $1400, which means you should have made AT LEAST as much (more if you weren't sitting around doing nothing), plus whatever was made during the minute or two he took walking to your base. Why weren't you attacking their base then then? If one of them is a SBH, it's 2v1 then. If those two people can't get at least 1 building in the time the SBH nukes one of their's (Mammoth's missles and an ion and cover [or two and cover if you pull it off] are two off the top of my head), they're hopeless anyway and don't deserve a bug to help them. For the last time, SBH ARE NOT OVERPOWERED. I'm tired of people whining that it needs a counter because SBH nukes happen alot. Nod is stealth, so of course that happens alot. That bug destroys balance. It does not balance anything. It's a bug and wasn't intended and needs fixed.


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[Updated on: Mon, 11 August 2008 07:44]

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Re: Quit fixing stuff that no one wants you to fix [message #346137 is a reply to message #345981] Mon, 11 August 2008 09:36 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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Thats utter bullshit, 2v2 cw, ur agt goes down so now you need someone to camp, there best camping vehicle on field vs infantry is the apc, nod will use the loss of base defences to their advantage and thus probably use a sbh nuke, especially if they have already killed weapons factory. If you both move out with no agt a tech will kill a building, if you camp and they are having trouble killing a further building they may ensue the sbh tactic. On field the gdi ref is very easy to kill and thus if this has happened you won't want to waste money on a mobius when you can camp with a much cheaper apc + hotty, also you can use the hotty for mining so you have a better chance of survival.

Without using the outside pt behind barracks a half decent sbh will kill your hotty and with no refill you will only have 2 remotes, if he gets close to you you cannot remote him as now he has hit you down to 150 hp whilst you are running down the narrow area behind barracks where you cannot dodge well, if you do remote you may kill him whilst killing yourself and then it comes down to luck as to whether you get that perfect front of barracks spawn.

+ what about maps like canyon where the gdi harvester is much slower than the nod harvester.

If outside pts are taken eventually someone will make a rule :

'No sbh nukes in certain spots...' - which is just dumb, but only way to balance games in certain situations.

p.s you roll out with a mammouth on field with me having an arty @ my base entrance, lets see how far you get.


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Jamie is a guys name in Europe...

[Updated on: Mon, 11 August 2008 09:38]

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Re: Quit fixing stuff that no one wants you to fix [message #346146 is a reply to message #345981] Mon, 11 August 2008 10:47 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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If they destroyed your AGT, they deserve the ability to plant a Nuclear Strike Beacon with a Stealth Black Hand. It's completely fair. Why can't you see that?

Re: Quit fixing stuff that no one wants you to fix [message #346152 is a reply to message #346146] Mon, 11 August 2008 11:17 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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cmatt42 wrote on Mon, 11 August 2008 18:47

If they destroyed your AGT, they deserve the ability to plant a Nuclear Strike Beacon with a Stealth Black Hand. It's completely fair. Why can't you see that?


harv walk from agt tunnel is very easy to do, it is a last attempt to gain the win when you are getting out tanked, it can occur in about a minute if you know when the harv passes the tunnel.


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Re: Quit fixing stuff that no one wants you to fix [message #346156 is a reply to message #345981] Mon, 11 August 2008 11:43 Go to previous messageGo to next message
blly is currently offline  blly
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lol nunega i agree with you but these guys are completely retarded. they obviously have never played a competitive match.

if you really try to get rid of the outside pt use, then you will get MAJOR shit from most of the clanwars community plus most of the normal ren community.

no one has a problem with it. why bother fixing it.

it also would change gameplay way more than points mod.
Re: Quit fixing stuff that no one wants you to fix [message #346160 is a reply to message #346156] Mon, 11 August 2008 11:51 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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blly wrote on Mon, 11 August 2008 11:43

lol nunega i agree with you but these guys are completely retarded. they obviously have never played a competitive match.

if you really try to get rid of the outside pt use, then you will get MAJOR shit from most of the clanwars community plus most of the normal ren community.

no one has a problem with it. why bother fixing it.

it also would change gameplay way more than points mod.

to bad for them..........they learned to use exploits and glitches to win then to bad for them not our faults its like if everyone hacked.....and they got used to playing with hacks and then one day we removed hacks will everyone bitch cuase they dont got there loophole to win?

[Updated on: Mon, 11 August 2008 11:52]

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Re: Quit fixing stuff that no one wants you to fix [message #346173 is a reply to message #345981] Mon, 11 August 2008 12:26 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Quite right. I'm personally torn over the PT issue. I use them from outside all the time, simply because it's faster.

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Re: Quit fixing stuff that no one wants you to fix [message #346181 is a reply to message #345981] Mon, 11 August 2008 13:17 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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Removing outside pts will change ren gameplay more than any other proposal you have made, tbh I don't care that much about point fix... so you have about 50 credits less big deal!

But removing outside pts will change ren gameplay so much.


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Re: Quit fixing stuff that no one wants you to fix [message #346193 is a reply to message #345981] Mon, 11 August 2008 13:48 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Except they're not outside, they're inside.

Re: Quit fixing stuff that no one wants you to fix [message #346196 is a reply to message #346193] Mon, 11 August 2008 14:00 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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cmatt42 wrote on Mon, 11 August 2008 13:48

Except they're not outside, they're inside.

ya its an erro fix it people will say it will change gameplay but o well playing with glitches arnt right an dplus it will change to everyone equally so that new game play will still be GAMEPLAY and it will be alright
Re: Quit fixing stuff that no one wants you to fix [message #346202 is a reply to message #345981] Mon, 11 August 2008 14:16 Go to previous messageGo to next message
blly is currently offline  blly
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no but dude, nukes will be SOOO OVERPOWERED NOW lay a nuke back of bar gg every time. lay a nuke top of bar on canyon gg every time.

just dont change it

make a poll or some shit to see that no one wants this
Re: Quit fixing stuff that no one wants you to fix [message #346204 is a reply to message #346202] Mon, 11 August 2008 14:52 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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blly wrote on Mon, 11 August 2008 16:16

no but dude, nukes will be SOOO OVERPOWERED NOW lay a nuke back of bar gg every time. lay a nuke top of bar on canyon gg every time.

just dont change it

make a poll or some shit to see that no one wants this

Makes the pointsfix seem all that more logical now, don't you think? Now you'll have more to think about when choosing between getting a beacon or an advanced character class (or vehicle, etc.).


[Updated on: Mon, 11 August 2008 14:53]

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Re: Quit fixing stuff that no one wants you to fix [message #346215 is a reply to message #345981] Mon, 11 August 2008 15:53 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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Would you stfu... you obviously know nothing about ren tactics and gameplay yet you keep posting in reply to us talking about gameplay being screwed up.

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Re: Quit fixing stuff that no one wants you to fix [message #346220 is a reply to message #346215] Mon, 11 August 2008 16:00 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Nune wrote on Mon, 11 August 2008 17:53

Would you stfu... you obviously know nothing about ren tactics and gameplay yet you keep posting in reply to us talking about gameplay being screwed up.

If you have any real reasons why the bugs should remain intact (since none of you have provided any thus far), please offer them. Until then, stop crying that I'm hacking down each of your half-baked 'arguments'.


Re: Quit fixing stuff that no one wants you to fix [message #346235 is a reply to message #345981] Mon, 11 August 2008 17:11 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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Have you read anything I have written or ae you just gonna skim then come out with straw man arguments.

Simply put removing outside pts will largly damage renegade gameplay.


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Jamie is a guys name in Europe...

[Updated on: Tue, 12 August 2008 06:42]

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Re: Quit fixing stuff that no one wants you to fix [message #346239 is a reply to message #345981] Mon, 11 August 2008 17:43 Go to previous messageGo to previous message
nikki6ixx is currently offline  nikki6ixx
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Everyone uses the outside PT glitch, including me.

But a glitch is a glitch. If the TT crowd let this one slide, other people may start clamoring for other glitches to be overlooked; and if that happens, why bother making a patch at all?

I'm pretty sure people will get used to it, but it'll certainly suck for a while.


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[Updated on: Mon, 11 August 2008 17:52]

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