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CNC REBORN: Construction Yard Model [message #99381] Sun, 04 July 2004 09:17 Go to next message
Hav0c is currently offline  Hav0c
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Im posting this on behalf of the Reborn Modeler SoD.X, he's having trouble signing in Shocked

Anyways this is his work, the new Construction yard, un-textured as of yet but definitly a spitting image of the construction yard i know Wink

http://img54.photobucket.com/albums/v166/sod.x/picture017.jpg

I Loves It Very Happy Surprised
CNC REBORN: Construction Yard Model [message #99386] Sun, 04 July 2004 09:34 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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Colonel
very sexeh!
What will it do?Only repair structures?
The beacon pedestal will be in it, right?


CNC REBORN: Construction Yard Model [message #99390] Sun, 04 July 2004 09:39 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's not a "spitting image" but it resembles the Construction Yard.
CNC REBORN: Construction Yard Model [message #99392] Sun, 04 July 2004 09:42 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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Colonel
elaborate.What seems "uncorrect"?

CNC REBORN: Construction Yard Model [message #99414] Sun, 04 July 2004 10:27 Go to previous messageGo to next message
Shappy
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Great model, but Texture's will say actually a lot more about it..
CNC REBORN: Construction Yard Model [message #99417] Sun, 04 July 2004 10:37 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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http://www.n00bstories.com/image.fetch.php?id=1095787232

Plus, it should have lights on top...


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN: Construction Yard Model [message #99419] Sun, 04 July 2004 10:39 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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http://www.cybergooch.com/images/tibsunarchive/consta001.jpg
CNC REBORN: Construction Yard Model [message #99433] Sun, 04 July 2004 11:33 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Personally, I think it looks fine, but we'll see what the texture looks like.

"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
CNC REBORN: Construction Yard Model [message #99452] Sun, 04 July 2004 13:30 Go to previous messageGo to next message
Spice
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Looks excellent. Though this isnt a RTS game and obviouslly they arent making it directly after TS like renalert. So it looks excellent.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
CNC REBORN: Construction Yard Model [message #99454] Sun, 04 July 2004 14:03 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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look at cybergooch. It's the copy of the original model. Perfect match.

Pics used as references :

http://www.cybergooch.com/images/tibsunarchive/constb.jpg

http://www.cybergooch.com/images/tibsunarchive/consta001.jpg

http://www.cybergooch.com/images/tibsunarchive/idle.gif

Sir Phoenixx

http://www.n00bstories.com/image.fetch.php?id=1095787232

Plus, it should have lights on top...
Picture explain all, compare.

Sir Phoenixx, before adding comment on a model, just have a look to the original... :rolleyes:
CNC REBORN: Construction Yard Model [message #99462] Sun, 04 July 2004 14:55 Go to previous messageGo to next message
Spice
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He is right about some of those though. Those things on the side shouldnt be sticking out as much. I think its fine the way it is though.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
CNC REBORN: Construction Yard Model [message #99486] Sun, 04 July 2004 16:26 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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It doesn't look that accurate to the reference picture. He didn't take a close look at the size of most of the parts and extensions, therefore, it's inaccurate.
CNC REBORN: Construction Yard Model [message #99488] Sun, 04 July 2004 16:35 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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While you certainly got all of the features and details of the Construction Yard, it's very out of proportion. Look at the voxel: the overhang is much larger in proportion to the other side, you have it the other way around.

CNC REBORN: Construction Yard Model [message #99490] Sun, 04 July 2004 16:41 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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PointlessAmbler

While you certainly got all of the features and details of the Construction Yard, it's very out of proportion. Look at the voxel: the overhang is much larger in proportion to the other side, you have it the other way around.


Exactly my point.
CNC REBORN: Construction Yard Model [message #99505] Sun, 04 July 2004 17:58 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Renardin6

look at cybergooch. It's the copy of the original model. Perfect match.

Pics used as references :

http://www.cybergooch.com/images/tibsunarchive/constb.jpg

http://www.cybergooch.com/images/tibsunarchive/consta001.jpg

http://www.cybergooch.com/images/tibsunarchive/idle.gif

Sir Phoenixx

http://www.n00bstories.com/image.fetch.php?id=1095787232

Plus, it should have lights on top...
Picture explain all, compare.

Sir Phoenixx, before adding comment on a model, just have a look to the original... :rolleyes:


I was referring to it ingame, those cutscene screens weren't posted until AFTER I posted. You could try reading before you reply, or at least learn how to tell time... :rolleyes:

It resembles those screenshots, but it's not a perfect match, not even close.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN: Construction Yard Model [message #99514] Sun, 04 July 2004 18:34 Go to previous messageGo to next message
Cebt is currently offline  Cebt
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ahem let me say it as Eric Gooch so "filosofically" said it, that "cutscene" model is the same as the ingame version

I Believe In Power, Wisdom And Courage
CNC REBORN: Construction Yard Model [message #99519] Sun, 04 July 2004 18:40 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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It looks fine, and Phoenix, did you have to quote all of that? :rolleyes:
CNC REBORN: Construction Yard Model [message #99529] Sun, 04 July 2004 20:01 Go to previous messageGo to next message
Renx is currently offline  Renx
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Sir Phoenixx's suggestion match the ingame version perfectly. Even if you don't use them(don't know why on earth you wouldn't...) at least add the lights...

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
CNC REBORN: Construction Yard Model [message #99533] Sun, 04 July 2004 20:42 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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Not perfectly: only some points are valid. For example, he suggests to have one big smoke stack and two small ones, when it is clearly the way it should be already (one large and one small).
CNC REBORN: Construction Yard Model [message #99555] Sun, 04 July 2004 22:31 Go to previous messageGo to next message
Slicer_238 is currently offline  Slicer_238
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Renardin6

look at cybergooch. It's the copy of the original model. Perfect match.

Pics used as references :

http://www.cybergooch.com/images/tibsunarchive/constb.jpg

http://www.cybergooch.com/images/tibsunarchive/consta001.jpg

http://www.cybergooch.com/images/tibsunarchive/idle.gif

Sir Phoenixx

http://www.n00bstories.com/image.fetch.php?id=1095787232

Plus, it should have lights on top...
Picture explain all, compare.

Sir Phoenixx, before adding comment on a model, just have a look to the original... :rolleyes:


My own suggestion. Thin the smaller smoke stack and take it's antenna, it doesn't have one. Add the lights, and the crane base, not the short one but the one that holds the crane looks like it's too tall and more boxy. The crane arm needs to be flatter and more wide. Also what the hell is that between the fences? Other then that it looks pretty good.


May Trey rest in forever bliss and happiness.
CNC REBORN: Construction Yard Model [message #99567] Mon, 05 July 2004 01:10 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Slicer_238

take it's antenna, it doesn't have one.


Err, yes it does.

http://www.cybergooch.com/images/tibsunarchive/consta001.jpg
CNC REBORN: Construction Yard Model [message #99583] Mon, 05 July 2004 05:03 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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SEAL

Not perfectly: only some points are valid. For example, he suggests to have one big smoke stack and two small ones, when it is clearly the way it should be already (one large and one small).


I don't think having ALL of the points correct except for maybe one qualifies as "some". :rolleyes:

If you look at it ingame you can see what looks kind of like another tower behind the larger one.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN: Construction Yard Model [message #99584] Mon, 05 July 2004 05:06 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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I think you seriously need that :

http://wci.free.fr/konexion/_images/lunette.gif

and then you will look smarter and see what we see : A nice model ( only the lights are missing. The rest is the same. )
CNC REBORN: Construction Yard Model [message #99586] Mon, 05 July 2004 05:22 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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I didn't say it wasn't a nice model you illiterate moron.

Compared to the cutscene screen the lights are missing, the crane is too thin, and the open front wall is not made correctly.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN: Construction Yard Model [message #99587] Mon, 05 July 2004 06:09 Go to previous messageGo to previous message
Renx is currently offline  Renx
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icedog90

Slicer_238

take it's antenna, it doesn't have one.


Err, yes it does.

http://www.cybergooch.com/images/tibsunarchive/consta001.jpg


We're talking about the ingame.

And judging by the shadows in the ingame image, it looks like there is another tower behind the big one.


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
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