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Re: Hooking [message #453980 is a reply to message #453653] Sat, 10 September 2011 15:58 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
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General (2 Stars)

The connection acceptance filter runs before a player really joins. You can use it to detect when a client is joining the game. RequestSerial and SerialHook became obsolete. Radio hook is implemented as far as I know, as is a chat hook.

So the things remaining are:
- OnDamage
- OnPing (what does this do exactly?)
- OnSuicide
- OnDownloadStart
- direct connect (I still have no idea how this should be done properly without hooking wolapi, which may be a lot of work.)

The on body damage thing cannot be done; the server does not have that information.

I think these are low priority though; we will focus on fixing bugs first.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Sat, 10 September 2011 16:04]

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