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Re: C&C_GrandCanyon [message #444436 is a reply to message #443692] Mon, 28 February 2011 07:29 Go to previous messageGo to previous message
Taz is currently offline  Taz
Messages: 110
Registered: September 2005
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Hmmm, i remember playing FieldTS with those buildings and i didn't like the fact that players could hide in those basements... it also slowed down gameplay quite a bit because you had to go down with the elevator to get to the MCT. I'll stick to the normal buildings for now.

I got a new build ready. It fixes most of the bugs that were reported and the ones i found myself.


http://www.gamefront.com/files/20050976/C%26C_GrandCanyon_Beta02.rar

http://i51.tinypic.com/2lmo36u.png

[Updated on: Mon, 28 February 2011 08:25]

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