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Re: cnc_c130drop.txt [message #266658 is a reply to message #266636] Sat, 16 June 2007 09:57 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
I remember those days when I use to mess around with the Renegade text cinematics, which eventually led to the simple movies I make for Renhalo. Like so:
;_________________________________________
;
; Available Cinematic Script Commands
;
; time/frame	Create_Object,	id (slot), preset_name, x, y, z, facing, animation
; id can be -1 to mean do not store this object, and do not destroy
; 0 Create_Object, 0, .44 Magnum, 0, 0, 0, 180, "Human.jump"
;
; time/frame	Destroy_Object, id (slot)
; 0 Destroy_Object, 0
;
; time/frame	Play_Animation, id (slot), animation_name, looping, sub_obj_name
; 0 Play_Animation, 0, "Human.Jump", false
;
; time/frame	Control_Camera,	id ( slot )
; use id -1 for disabling control;
; note this will also disable star control and disbale the hud
; 0 Control_Camera,	0
;
;_________________________________________

;*******************  CHEAT SHEET ******************************

;Start frame	create_object	slot number	model	x,y,z,facing	animation name( model*hierarchy*.anim )
;Start frame	Play_Animation 	slot number	anim name ( model*hierarchy*.anim )	looping		Sub Object
;Start frame	Play_Audio	wave filename	slot number	bone name
;								* no slot # / bone name = 2D Audio
;0= NO LOOP ( kills object when finshed )	1= LOOP
;Start_Frame	sniper_control 0=off, 1=on	0-1.0 for zoom amount

; 300 = 10 seconds

*********************************  Level 8b movie end S.O.  *****************************

; ****************************** camera and music control system
-1	Create_Object,		0, "level8bcamera2",		0, 0, 0, 0, 
-1	Play_Animation,		0, "level8bcamera2.level8bcamera2", 0
-1 	Attach_Script,          0, "JFW_Stop_Background_Music_On_Custom", "299"
-1 	Attach_Script,          0, "JFW_Set_Background_Music_On_Custom", "199,13Music.mp3"
-1 	Attach_Script,          0, "JFW_Timer_Custom", "0.00,345,0,100334,299,1"
-900 	Attach_Script,          0, "JFW_Timer_Custom", "0.00,345,0,100334,199,1"
-1	Control_Camera,		0
-2080	Control_Camera,		-1
-2100	destroy_object,		0

; ******************************* Cinematic Screen Effects  *****************
-1	Enable_Letterbox,	1, 1
-1	Set_Screen_Fade_Color,		0,0,0,0
-1	Set_Screen_Fade_Opacity,	1,0
-1	Set_Screen_Fade_Opacity,	0,2
-2025	Set_Screen_Fade_Color,		0,0,0,0
-2025	Set_Screen_Fade_Opacity,	1,1
-2080	Set_Screen_Fade_Opacity,	0,0
-2025	Enable_Letterbox,	0, 1


; ******************************* Screen Flash Green then fade out  *****************
-800	Set_Screen_Fade_Color,		0,1,0,0
-800	Set_Screen_Fade_Opacity,	1.00
-900	Set_Screen_Fade_Opacity,	1.00
-901	Set_Screen_Fade_Opacity,	0.99
-902	Set_Screen_Fade_Opacity,	0.98
-903	Set_Screen_Fade_Opacity,	0.97
-904	Set_Screen_Fade_Opacity,	0.96
-905	Set_Screen_Fade_Opacity,	0.95
-906	Set_Screen_Fade_Opacity,	0.94
-907	Set_Screen_Fade_Opacity,	0.93
-908	Set_Screen_Fade_Opacity,	0.92
-909	Set_Screen_Fade_Opacity,	0.91
-910	Set_Screen_Fade_Opacity,	0.90
-911	Set_Screen_Fade_Opacity,	0.89
-912	Set_Screen_Fade_Opacity,	0.88
-913	Set_Screen_Fade_Opacity,	0.87
-914	Set_Screen_Fade_Opacity,	0.86
-915	Set_Screen_Fade_Opacity,	0.85
-916	Set_Screen_Fade_Opacity,	0.84
-917	Set_Screen_Fade_Opacity,	0.83
-918	Set_Screen_Fade_Opacity,	0.82
-919	Set_Screen_Fade_Opacity,	0.81
-920	Set_Screen_Fade_Opacity,	0.80
-921	Set_Screen_Fade_Opacity,	0.79
-922	Set_Screen_Fade_Opacity,	0.78
-923	Set_Screen_Fade_Opacity,	0.77
-924	Set_Screen_Fade_Opacity,	0.76
-925	Set_Screen_Fade_Opacity,	0.75
-926	Set_Screen_Fade_Opacity,	0.74
-927	Set_Screen_Fade_Opacity,	0.73
-928	Set_Screen_Fade_Opacity,	0.72
-929	Set_Screen_Fade_Opacity,	0.71
-930	Set_Screen_Fade_Opacity,	0.70
-931	Set_Screen_Fade_Opacity,	0.69
-932	Set_Screen_Fade_Opacity,	0.68
-933	Set_Screen_Fade_Opacity,	0.67
-934	Set_Screen_Fade_Opacity,	0.66
-935	Set_Screen_Fade_Opacity,	0.65
-936	Set_Screen_Fade_Opacity,	0.64
-937	Set_Screen_Fade_Opacity,	0.63
-938	Set_Screen_Fade_Opacity,	0.62
-939	Set_Screen_Fade_Opacity,	0.61
-940	Set_Screen_Fade_Opacity,	0.60
-941	Set_Screen_Fade_Opacity,	0.59
-942	Set_Screen_Fade_Opacity,	0.58
-943	Set_Screen_Fade_Opacity,	0.57
-944	Set_Screen_Fade_Opacity,	0.56
-945	Set_Screen_Fade_Opacity,	0.55
-946	Set_Screen_Fade_Opacity,	0.54
-947	Set_Screen_Fade_Opacity,	0.53
-948	Set_Screen_Fade_Opacity,	0.52
-949	Set_Screen_Fade_Opacity,	0.51
-950	Set_Screen_Fade_Opacity,	0.50
-951	Set_Screen_Fade_Opacity,	0.49
-952	Set_Screen_Fade_Opacity,	0.48
-953	Set_Screen_Fade_Opacity,	0.47
-954	Set_Screen_Fade_Opacity,	0.46
-955	Set_Screen_Fade_Opacity,	0.45
-956	Set_Screen_Fade_Opacity,	0.44
-957	Set_Screen_Fade_Opacity,	0.43
-958	Set_Screen_Fade_Opacity,	0.42
-959	Set_Screen_Fade_Opacity,	0.41
-960	Set_Screen_Fade_Opacity,	0.40
-961	Set_Screen_Fade_Opacity,	0.39
-962	Set_Screen_Fade_Opacity,	0.38
-963	Set_Screen_Fade_Opacity,	0.37
-964	Set_Screen_Fade_Opacity,	0.36
-965	Set_Screen_Fade_Opacity,	0.35
-966	Set_Screen_Fade_Opacity,	0.34
-967	Set_Screen_Fade_Opacity,	0.33
-968	Set_Screen_Fade_Opacity,	0.32
-969	Set_Screen_Fade_Opacity,	0.31
-970	Set_Screen_Fade_Opacity,	0.30
-971	Set_Screen_Fade_Opacity,	0.29
-972	Set_Screen_Fade_Opacity,	0.28
-973	Set_Screen_Fade_Opacity,	0.27
-974	Set_Screen_Fade_Opacity,	0.26
-975	Set_Screen_Fade_Opacity,	0.25
-976	Set_Screen_Fade_Opacity,	0.24
-977	Set_Screen_Fade_Opacity,	0.23
-978	Set_Screen_Fade_Opacity,	0.22
-979	Set_Screen_Fade_Opacity,	0.21
-980	Set_Screen_Fade_Opacity,	0.20
-981	Set_Screen_Fade_Opacity,	0.19
-982	Set_Screen_Fade_Opacity,	0.18
-983	Set_Screen_Fade_Opacity,	0.17
-984	Set_Screen_Fade_Opacity,	0.16
-985	Set_Screen_Fade_Opacity,	0.15
-986	Set_Screen_Fade_Opacity,	0.14
-987	Set_Screen_Fade_Opacity,	0.13
-988	Set_Screen_Fade_Opacity,	0.12
-989	Set_Screen_Fade_Opacity,	0.11
-990	Set_Screen_Fade_Opacity,	0.10
-991	Set_Screen_Fade_Opacity,	0.09
-992	Set_Screen_Fade_Opacity,	0.08
-993	Set_Screen_Fade_Opacity,	0.07
-994	Set_Screen_Fade_Opacity,	0.06
-995	Set_Screen_Fade_Opacity,	0.05
-996	Set_Screen_Fade_Opacity,	0.04
-997	Set_Screen_Fade_Opacity,	0.03
-998	Set_Screen_Fade_Opacity,	0.02
-999	Set_Screen_Fade_Opacity,	0.01
-1000	Set_Screen_Fade_Opacity,	0.00
-1000	Set_Screen_Fade_Color,		0,0,0,0

; ******************************* Fighting sounds  *****************
-800	Play_Audio,		"FRGF", 0, "camera"
-805	Play_Audio,		"FRGF", 0, "camera"
-808	Play_Audio,		"FRGF", 0, "camera"
-812	Play_Audio,		"FRGF", 0, "camera"
-813	Play_Audio,		"FRGF", 0, "camera"
-813	Play_Audio,		"FRGF", 0, "camera"
-820	Play_Audio,		"FRGF", 0, "camera"
-825	Play_Audio,		"FRGF", 0, "camera"
-815	Play_Audio,		"FRGF", 0, "camera"
-830	Play_Audio,		"FRGF", 0, "camera"
-835	Play_Audio,		"FRGF", 0, "camera"
-828	Play_Audio,		"FRGF", 0, "camera"
-822	Play_Audio,		"FRGF", 0, "camera"
-848	Play_Audio,		"FRGF", 0, "camera"
-850	Play_Audio,		"FRGF", 0, "camera"
-845	Play_Audio,		"FRGF", 0, "camera"
-854	Play_Audio,		"FRGF", 0, "camera"
-868	Play_Audio,		"FRGF", 0, "camera"
-872	Play_Audio,		"FRGF", 0, "camera"
-880	Play_Audio,		"FRGF", 0, "camera"
-886	Play_Audio,		"FRGF", 0, "camera"
-842	Play_Audio,		"FRGF", 0, "camera"
-835	Play_Audio,		"FRGF", 0, "camera"
-891	Play_Audio,		"FRGF", 0, "camera"
-868	Play_Audio,		"FRGF", 0, "camera"
-846	Play_Audio,		"FRGF", 0, "camera"
-837	Play_Audio,		"FRGF", 0, "camera"
-800	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"
-820	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"
-865	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"
-895	Play_Audio,		"Shot_Gun_Fire_Halo_Style", 0, "camera"

; ******************************* Movie Speech  *****************
-50	Play_Audio,		"Level_8b_Movie_6_Line_1", 0, "camera"
-50	Play_Audio,		"Level_8b_Movie_6_Line_1_Text", 0, "camera"

-400	Play_Audio,		"Level_8b_Movie_6_Line_2", 0, "camera"
-400	Play_Audio,		"Level_8b_Movie_6_Line_2_Text", 0, "camera"
-400	Play_Audio,		"Level_8b_Movie_6_Line_2_Text2", 0, "camera"

-250	Play_Audio,		"Level_8b_Movie_6_Line_3", 0, "camera"
-250	Play_Audio,		"Level_8b_Movie_6_Line_3_Text", 0, "camera"

-600	Play_Audio,		"Level_8b_Movie_6_Line_4", 0, "camera"
-600	Play_Audio,		"Level_8b_Movie_6_Line_4_Text", 0, "camera"

-700	Play_Audio,		"Level_8b_Movie_6_Line_5", 0, "camera"
-700	Play_Audio,		"Level_8b_Movie_6_Line_5_Text", 0, "camera"

-750	Play_Audio,		"Level_8b_Movie_6_Line_6", 0, "camera"
-750	Play_Audio,		"Level_8b_Movie_6_Line_6_Text", 0, "camera"

-770	Play_Audio,		"Level_8b_Movie_6_Line_7", 0, "camera"
-770	Play_Audio,		"Level_8b_Movie_6_Line_7_Text", 0, "camera"

-1360	Play_Audio,		"Level_8b_Movie_6_Line_8_Text", 0, "camera"

-1720	Play_Audio,		"Level_8b_Movie_6_Line_9_Text", 0, "camera"

; ******************************* Chief runs in *****************
-1	Create_Real_Object,	24, "Halo_Black_Infantry_Movie", 0, "Person"
-1	Attach_to_Bone,		24, 0, "Person"
-200	destroy_object,		24
-1	Play_Animation,		24, "s_a_human.h_a_b0a1", 1

; ******************************* Chief dead body *****************
-900	Create_Real_Object,	23, "Black_Dead_Male_4", 0, "Person"
-2080	destroy_object,		23

; ******************************* Grunts that move in on chief *****************
-200	Create_Real_Object,	25, "Black_Grunt_Movie", 0, "Grunt01"
-200	Attach_to_Bone,		25, 0, "Grunt01"
-600	destroy_object,		25
-200	Play_Animation,		25, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	26, "Black_Grunt_Movie", 0, "Grunt02"
-200	Attach_to_Bone,		26, 0, "Grunt02"
-600	destroy_object,		26
-200	Play_Animation,		26, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	27, "Black_Grunt_Movie", 0, "Grunt03"
-200	Attach_to_Bone,		27, 0, "Grunt03"
-600	destroy_object,		27
-200	Play_Animation,		27, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	28, "Black_Grunt_Movie", 0, "Grunt04"
-200	Attach_to_Bone,		28, 0, "Grunt04"
-600	destroy_object,		28
-200	Play_Animation,		28, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	29, "Black_Grunt_Movie", 0, "Grunt05"
-200	Attach_to_Bone,		29, 0, "Grunt05"
-600	destroy_object,		29
-200	Play_Animation,		29, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	30, "Black_Grunt_Movie", 0, "Grunt06"
-200	Attach_to_Bone,		30, 0, "Grunt06"
-600	destroy_object,		30
-200	Play_Animation,		30, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	31, "Black_Grunt_Movie", 0, "Grunt07"
-200	Attach_to_Bone,		31, 0, "Grunt07"
-600	destroy_object,		31
-200	Play_Animation,		31, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	32, "Black_Grunt_Movie", 0, "Grunt08"
-200	Attach_to_Bone,		32, 0, "Grunt08"
-600	destroy_object,		32
-200	Play_Animation,		32, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	33, "Black_Grunt_Movie", 0, "Grunt09"
-200	Attach_to_Bone,		33, 0, "Grunt09"
-600	destroy_object,		33
-200	Play_Animation,		33, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	34, "Black_Grunt_Movie", 0, "Grunt10"
-200	Attach_to_Bone,		34, 0, "Grunt10"
-600	destroy_object,		34
-200	Play_Animation,		34, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	35, "Black_Grunt_Movie", 0, "Grunt11"
-200	Attach_to_Bone,		35, 0, "Grunt11"
-600	destroy_object,		35
-200	Play_Animation,		35, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	36, "Black_Grunt_Movie", 0, "Grunt12"
-200	Attach_to_Bone,		36, 0, "Grunt12"
-600	destroy_object,		36
-200	Play_Animation,		36, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	37, "Black_Grunt_Movie", 0, "Grunt13"
-200	Attach_to_Bone,		37, 0, "Grunt13"
-600	destroy_object,		37
-200	Play_Animation,		37, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	38, "Black_Grunt_Movie", 0, "Grunt14"
-200	Attach_to_Bone,		38, 0, "Grunt14"
-600	destroy_object,		38
-200	Play_Animation,		38, "s_a_human.h_a_b0a1", 1

-200	Create_Real_Object,	39, "Black_Grunt_Movie", 0, "Grunt15"
-200	Attach_to_Bone,		39, 0, "Grunt15"
-600	destroy_object,		39
-200	Play_Animation,		39, "s_a_human.h_a_b0a1", 1

; ******************************* Cheif stops *****************
-200	Create_Real_Object,	22, "Halo_Black_Infantry_Movie", 0, "Person"
-200	Attach_to_Bone,		22, 0, "Person"
-800	destroy_object,		22

; ******************************* Grunts that hold still *****************
-600	Create_Real_Object,	2, "Black_Grunt_Movie", 0, "Grunt01"
-600	Attach_to_Bone,		2, 0, "Grunt01"
-800	destroy_object,		2

-600	Create_Real_Object,	3, "Black_Grunt_Movie", 0, "Grunt02"
-600	Attach_to_Bone,		3, 0, "Grunt02"
-800	destroy_object,		3

-600	Create_Real_Object,	4, "Black_Grunt_Movie", 0, "Grunt03"
-600	Attach_to_Bone,		4, 0, "Grunt03"
-800	destroy_object,		4

-600	Create_Real_Object,	5, "Black_Grunt_Movie", 0, "Grunt04"
-600	Attach_to_Bone,		5, 0, "Grunt04"
-2080	destroy_object,		5

-600	Create_Real_Object,	6, "Black_Grunt_Movie", 0, "Grunt05"
-600	Attach_to_Bone,		6, 0, "Grunt05"
-800	destroy_object,		6

-600	Create_Real_Object,	7, "Black_Grunt_Movie", 0, "Grunt06"
-600	Attach_to_Bone,		7, 0, "Grunt06"
-900	destroy_object,		7

-600	Create_Real_Object,	8, "Black_Grunt_Movie", 0, "Grunt07"
-600	Attach_to_Bone,		8, 0, "Grunt07"
-800	destroy_object,		8

-600	Create_Real_Object,	9, "Black_Grunt_Movie", 0, "Grunt08"
-600	Attach_to_Bone,		9, 0, "Grunt08"
-900	destroy_object,		9

-600	Create_Real_Object,	10, "Black_Grunt_Movie", 0, "Grunt09"
-600	Attach_to_Bone,		10, 0, "Grunt09"
-800	destroy_object,		10

-600	Create_Real_Object,	11, "Black_Grunt_Movie", 0, "Grunt10"
-600	Attach_to_Bone,		11, 0, "Grunt10"
-2080	destroy_object,		11

-600	Create_Real_Object,	12, "Black_Grunt_Movie", 0, "Grunt11"
-600	Attach_to_Bone,		12, 0, "Grunt11"
-900	destroy_object,		12

-600	Create_Real_Object,	13, "Black_Grunt_Movie", 0, "Grunt12"
-600	Attach_to_Bone,		13, 0, "Grunt12"
-800	destroy_object,		13

-600	Create_Real_Object,	14, "Black_Grunt_Movie", 0, "Grunt13"
-600	Attach_to_Bone,		14, 0, "Grunt13"
-800	destroy_object,		14

-600	Create_Real_Object,	15, "Black_Grunt_Movie", 0, "Grunt14"
-600	Attach_to_Bone,		15, 0, "Grunt14"
-2080	destroy_object,		15

-600	Create_Real_Object,	16, "Black_Grunt_Movie", 0, "Grunt15"
-600	Attach_to_Bone,		16, 0, "Grunt15"
-800	destroy_object,		16

-200	Create_Real_Object,	17, "Black_Grunt_Movie", 0, "Grunt16"
-200	Attach_to_Bone,		17, 0, "Grunt16"
-900	destroy_object,		17

-200	Create_Real_Object,	18, "Black_Grunt_Movie", 0, "Grunt17"
-200	Attach_to_Bone,		18, 0, "Grunt17"
-2080	destroy_object,		18

-200	Create_Real_Object,	19, "Black_Grunt_Movie", 0, "Grunt18"
-200	Attach_to_Bone,		19, 0, "Grunt18"
-800	destroy_object,		19

-200	Create_Real_Object,	20, "Black_Grunt_Movie", 0, "Grunt19"
-200	Attach_to_Bone,		20, 0, "Grunt19"
-2080	destroy_object,		20

-200	Create_Real_Object,	21, "Black_Grunt_Movie", 0, "Grunt20"
-200	Attach_to_Bone,		21, 0, "Grunt20"
-800	destroy_object,		21



And its just that easy to make a 1 minute and 12 second movie


 
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