Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » How do I make the SBH remain as unstealthed?
Re: How do I make the SBH remain as unstealthed? [message #262257 is a reply to message #262249] Thu, 31 May 2007 12:10 Go to previous messageGo to previous message
Yrr is currently offline  Yrr
Messages: 556
Registered: October 2006
Location: Germany
Karma:
Colonel

MathK1LL wrote on Thu, 31 May 2007 20:25

Yrr wrote on Thu, 31 May 2007 11:37

MathK1LL wrote on Thu, 31 May 2007 19:34

*too may quoted quotes* =/

Yrr wrote on Thu, 31 May 2007 02:46

Or if both, client and server, use the mod, you can simply edit the SBH soldier preset and uncheck IsStealth.



=/ I was referring to that. Sorry I didn't make myself clear Sad


-MathK1LL


This still does not change that it is a mod and should not effect playing on public servers. Wink



objects.ddb is a presets file >_> It contains settings that modify the game, yes. But it affects all aspects of the game, including online play.


-MathK1LL


The objects.ddb is not the only preset file. Other preset files are, for example, *.cdb, *.tdb, *.lsd, *.ldd. Presets can exist per-game (objects.ddb from always.dbs), per-mod (objects.ddb from *.pkg) and per-map (*.ddb from *.mix). If the client really has a modified per-game objects.ddb, the server would not let him in unless he 'cheats' himself in.


[Updated on: Thu, 31 May 2007 12:13]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Mod Pack
Next Topic: A few questions here
Goto Forum:
  


Current Time: Sun Jun 02 10:39:48 MST 2024

Total time taken to generate the page: 0.01108 seconds