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Skinning help [message #75353] Thu, 01 April 2004 18:02 Go to next message
lonesnpr is currently offline  lonesnpr
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Registered: April 2004
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I need to now what settings to use to save my skins
Skinning help [message #75354] Thu, 01 April 2004 18:12 Go to previous messageGo to next message
IRON FART
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Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
When saving as .dds, change to DXT1 (1 bit Alpha)

Thats good for vehicles, people and most of the things you would want to skin.

Reticles and some other items are different.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

Skinning help [message #75356] Thu, 01 April 2004 18:37 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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General (1 Star)
Depends on what you're skinning. I'm pretty sure reticles with transparency are DXT 5.

Skinning help [message #75357] Thu, 01 April 2004 18:38 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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You aren't "skinning" anything. You're texturing them.
Skinning help [message #75361] Thu, 01 April 2004 18:48 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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First you will need a knife. I recomend a sharp one. Now do you intend to use the skin after the fact? or do you simply wish to remove it? What kind of animal are you skinning?
j/k lol


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Skinning help [message #75364] Thu, 01 April 2004 19:02 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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God dammit. I'm so used to saying skinning.

*bashes self on head. "TEXTURE, TEXTURE, TEXTURE!"*


Skinning help [message #75367] Thu, 01 April 2004 19:29 Go to previous message
NeoX is currently offline  NeoX
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Aircraftkiller

You aren't "skinning" anything. You're texturing them.


and then a texture equals a bitmap.
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