Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C_Egypt
C&C_Egypt [message #73634] Wed, 24 March 2004 18:01 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Aircraftkiller

Have fun with low quality assrammer products.


Sure as hell I will.


C&C_Egypt [message #73636] Wed, 24 March 2004 18:02 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
You never cease to entertain me. Smile
C&C_Egypt [message #73637] Wed, 24 March 2004 18:03 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
That's what I'm for. Smile Smile


I could do a little dance if you would like... Very Happy


C&C_Egypt [message #73667] Wed, 24 March 2004 19:24 Go to previous messageGo to next message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
Meh Ill look foward to any map as long as its "variety". Im too lazy to keep up an argument of any type unless its comp time Razz

-Crategod
C&C_Egypt [message #73669] Wed, 24 March 2004 19:26 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
drkhaze

Titan, the terrain does seem a bit too spacious... you remember some of the games on the Pits with C&C Terrace. Maybe more rocks and shit to hide around, and try to avoid creating areas snipers could camp out with a big advantage.


The SS's dont show all the nice cover thats in this map...Ive learned from my mistakes and if your tank blows up there will be a place to take cover then hit a tunnel to return to the base without being killed.

The map isnt as large as you would think either....from 1 base to the other is about the same as CnC Under


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

C&C_Egypt [message #73697] Wed, 24 March 2004 21:29 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
well then get it finished, pics are never realy good indicaters of how a game will play out... Razz

-->
C&C_Egypt [message #73722] Thu, 25 March 2004 03:10 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

Aircraftkiller

Creativity? In a game where the structures are already provided for you?

What the fuck are you talking about? Wake the fuck up and play C&C, he's making a total mockery of it.

"Oh, lets make a Construction Yard repair vehicles, that's real cool!"

Next we'll have him start making flying penis mobiles and little assrammers for people instead of soldiers...


I didn't see you complaining when Westwood said they were going to have the Titan in TS?

"Oh no, TD didn't have a giant walking mech in it!"


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
C&C_Egypt [message #73726] Thu, 25 March 2004 05:04 Go to previous messageGo to next message
ericlaw02
Messages: 185
Registered: June 2003
Location: Hong Kong
Karma: 0
Recruit
(Quote to the top post)
LMAO!!!!!!!!!!
C&C_Egypt [message #73739] Thu, 25 March 2004 08:08 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
Aircraftkiller


I based my work around the intended gameplay of Renegade and had a lot of memorable times playing it over the course of two years.


Non of the maps you made reflect what the developers/designers of renegade wanted. They are too open, too simple maps and gernally have bases facing directly each other with something in the middle be it a brige, a hill, a river or something else.

I'm sorry but the inteded gameplay of renegade is what it currently is, your way of playing renegade is what you create, but don't go on parading that your maps is how renegade should have been made to play like because non of the WW maps bare any resemblance to your work (that you made on your own) :rolleyes:


C&C_Egypt [message #73797] Thu, 25 March 2004 15:00 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
You never even played C&C, did you?

http://www.36echo.com/aircraft/Zama1.jpg

That is how a level should look for Renegade. Wide, open, with realistic terrain formations that make you feel like you're part of the game instead of some outsider looking into some strange place with 90 degree vertical mountains and no way out of where you're battling.

So before you spout off, try looking at C&C and then come back.

Quote:

I didn't see you complaining when Westwood said they were going to have the Titan in TS?

"Oh no, TD didn't have a giant walking mech in it!"


Umm... TS isn't TD. There is a logical evolution of war machinery that can happen in 20-40 years. :rolleyes:
C&C_Egypt [message #73802] Thu, 25 March 2004 16:18 Go to previous messageGo to next message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
I have to actually agree with you on this Aircraftkiller.

Renegade was meant to be C&C in First person view. The maps from C&C Gold/Red Alert were open and random.

Not like the Westwood maps, Confined, set routes and no room to create new tactics. The westwood maps didn't really let you create your own tactics, Westwood thought out the tactics themselves and then created a map around those particular tactics, not allowing for improvising and on-the-run decision changing of tactics.

Im all up for variation, thats whys Westwood created the mod tools. I would like to see more C&C based maps but also sometimes its good to try out these Modern tech/sci-fi maps, just for a change.
C&C_Egypt [message #73842] Thu, 25 March 2004 21:01 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Aircraftkiller

You never even played C&C, did you?

http://www.36echo.com/aircraft/Zama1.jpg

That is how a level should look for Renegade. Wide, open, with realistic terrain formations that make you feel like you're part of the game instead of some outsider looking into some strange place with 90 degree vertical mountains and no way out of where you're battling.

So before you spout off, try looking at C&C and then come back.

Quote:

I didn't see you complaining when Westwood said they were going to have the Titan in TS?

"Oh no, TD didn't have a giant walking mech in it!"


Umm... TS isn't TD. There is a logical evolution of war machinery that can happen in 20-40 years. :rolleyes:


Oh no!!..."theres no cover on that map!!"

You complain about my maps being wide open with no cover...look at that map.

My maps are far more closer to the original C&C,then you River Canyon type crap.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

C&C_Egypt [message #73860] Thu, 25 March 2004 23:35 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Umm, assclown, you can't follow them perfectly. That's why you add trees and foliage to the level, along with rocks and other debris, to fill in the void.

Unlike "Country_side" which has NOTHING in it except enormous "gum drop" trees.

I'm sure yours follow the original C&C very closely. Seeing as how all of them were enclosed in canyons that had no entrances. Or the fact that they all had four foot high "mountains" everywhere.

And perfectly flat, carved rock formations.

Yep, you got the original C&C right down to a T. :rolleyes:

You know River Canyon is actually based off the Canyon Chase video from C&C? Oh, I guess you didn't play that, so you wouldn't know.
C&C_Egypt [message #73861] Thu, 25 March 2004 23:37 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
Messages: 1308
Registered: September 2003
Karma: 0
General (1 Star)
Nobody cares what River Canyon is based off of, the map plays like crap and is vote skipped consistently on renwarz and other server I play on.

Local oper-irc.ugin.net - A Scrumfy free IRC.
Jonwil > SK
http://www.byterush.net/
C&C_Egypt [message #73862] Thu, 25 March 2004 23:39 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I don't care, I hate it myself. The only thing I like about it is the appearance it has.

It takes too much teamwork to destroy the enemy base. But that's okay, since what you brought up has no relevance to the discussion at hand.
C&C_Egypt [message #73868] Fri, 26 March 2004 01:07 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Yes, the discussion at hand is how much cover there is on a map we have only seen a few pics of :-/

-->
C&C_Egypt [message #73869] Fri, 26 March 2004 01:14 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
That's the Titan way!
C&C_Egypt [message #73870] Fri, 26 March 2004 01:17 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Which way? left or right? Confused

lmao Razz


-->
C&C_Egypt [message #73916] Fri, 26 March 2004 12:10 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
Titan1x77

The SS's dont show all the nice cover thats in this map...Ive learned from my mistakes and if your tank blows up there will be a place to take cover then hit a tunnel to return to the base without being killed.

The map isnt as large as you would think either....from 1 base to the other is about the same as CnC Under


Groovy. Good luck with it then. Meant to say this on msn but you logged off.
C&C_Egypt [message #74287] Sun, 28 March 2004 01:51 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
http://titan.renstation.net/map17.html

Map is finished.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

C&C_Egypt [message #74292] Sun, 28 March 2004 02:18 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
loooooooooooooool

Three defenses? That's REALLY conductive to gameplay! Even better, two Power Plants! And just one Tiberium Refinery and a Construction Facility! :rolleyes:

There goes a few megabytes of bandwidth, right down the drain. Try making something that doesn't suck.
C&C_Egypt [message #74312] Sun, 28 March 2004 06:18 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

OMGZ LETRS FLAMEEEZ111111111

WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
C&C_Egypt [message #74339] Sun, 28 March 2004 10:53 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
Messages: 874
Registered: February 2003
Location: Nebraska
Karma: 0
Colonel

This map actualy reminds me of a real C&C RTS game, because you build extra defenses in the real thing, and you build more power in the real thing...only difference is I'd have about three refineries Razz

For all web hosting needs, visit BBFWeb
http://www.clanbbf.com/banner/banners/bbfweb.jpg
[BBF] Imdgr8one, check out the BBF server on WOL!
http://www.clanbbf.com/images/buttons/bbfbutton81.jpg
C&C_Egypt [message #74345] Sun, 28 March 2004 11:21 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
The only difference here is that you need more than eight vehicles to realistically assault any large defense network in C&C.
C&C_Egypt [message #74380] Sun, 28 March 2004 14:47 Go to previous messageGo to previous message
Beanyhead is currently offline  Beanyhead
Messages: 549
Registered: February 2003
Location: Kentucky, USA
Karma: 0
Colonel

Looks very unique...
Previous Topic: LE error
Next Topic: Skin?
Goto Forum:
  


Current Time: Thu May 23 13:03:39 MST 2024

Total time taken to generate the page: 5.53527 seconds