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M00_Disable_Transitions [message #72805] Fri, 19 March 2004 19:17 Go to next message
gibberish
Messages: 366
Registered: May 2003
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Commander
Does anyone know what this does and when exactly it is called.

I know its called at the start of the game but is it immediately after the map is created, after the first player joins or after play actually starts ?
M00_Disable_Transitions [message #72807] Fri, 19 March 2004 19:27 Go to previous messageGo to next message
htmlgod is currently offline  htmlgod
Messages: 360
Registered: July 2003
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Commander
It disables transitions.... lol. That means, for example, you apply it to a vehicle that you do not want players to enter, or on anything that might normally experience a transition (meaning the a change, such as from infantry -> vehicle, vehicle -> infantry, or something like that). Its usually used for stuff like vehicles given AI, to keep people from getting in and stealing the vehicle.

Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.

http://newhope.conquergaming.com/OtherStuff/NIKE.jpg
M00_Disable_Transitions [message #72814] Fri, 19 March 2004 20:55 Go to previous messageGo to next message
vloktboky is currently offline  vloktboky
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Registered: February 2003
Location: Kentucky, USA
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Recruit

When the object it's attached to is created.
M00_Disable_Transitions [message #72816] Fri, 19 March 2004 21:02 Go to previous message
gibberish
Messages: 366
Registered: May 2003
Karma: 0
Commander
Thanks both of you.
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