Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Dragunov SVD model
Dragunov SVD model [message #49560] Sun, 28 September 2003 13:41 Go to next message
Nodbugger is currently offline  Nodbugger
Messages: 976
Registered: February 2003
Karma: 0
Colonel
http://www.n00bstories.com/image.fetch.php?id=1400099796

http://www.n00bstories.com/image.fetch.php?id=1062516974

1900polys

those are better renders. And im not sure how to get all those extra polys off the flat parts.


http://www.n00bstories.com/image.fetch.php?id=1129285834

[Updated on: Sun, 28 September 2003 18:40]

Report message to a moderator

Dragunov SVD model [message #49594] Sun, 28 September 2003 18:19 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

That looks great...

It's just a little high on polygons. Go through the model and see how many polygons that you can get rid of without hurting the looks of the model (that much). And delete the faces on the inside that aren't seen.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Dragunov SVD model [message #49608] Sun, 28 September 2003 19:40 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
Messages: 976
Registered: February 2003
Karma: 0
Colonel
I just remembered that I never optimized it. I got it down to 1300.

http://www.n00bstories.com/image.fetch.php?id=1129285834
Re: Dragunov SVD model [message #49610] Sun, 28 September 2003 20:13 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Nodbugger

And im not sure how to get all those extra polys off the flat parts.


Are they still there after optomizing?

(If it keeps a bunch of unecessary polygons to a flat area, just delete all of the faces and create new polygons to replace it.)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Dragunov SVD model [message #49652] Mon, 29 September 2003 00:21 Go to previous messageGo to next message
Ferhago is currently offline  Ferhago
Messages: 1013
Registered: March 2003
Karma: 0
General (1 Star)
Oooooo pretty. If only someone could make weapon replacements for these models Sad
Dragunov SVD model [message #49660] Mon, 29 September 2003 03:49 Go to previous messageGo to next message
MonkeyPhonic is currently offline  MonkeyPhonic
Messages: 75
Registered: August 2003
Karma: 0
Recruit
Nice one, and good use of smoothing groups which makes a change these days. 1300 is not too bad at all for a top version of a weapon. If you put it in game in first person, and got rid of all the non visable polys you'd soon find that poly count down to 800 or so.
Are these images the optimised ones now? There's still a couple of bits you could do to shave a few polys.
Nice work. Very Happy
Dragunov SVD model [message #49675] Mon, 29 September 2003 05:51 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
Messages: 2186
Registered: February 2003
Location: London
Karma: 0
General (2 Stars)
i see all these great models.. but why dont i see links to download them :\

once they are finished Wink
Dragunov SVD model [message #49676] Mon, 29 September 2003 05:55 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
looks good Very Happy , are you going to skin it?

Dragunov SVD model [message #49679] Mon, 29 September 2003 07:49 Go to previous messageGo to next message
Ugauga01 is currently offline  Ugauga01
Messages: 173
Registered: June 2003
Location: Germany
Karma: 0
Recruit

Slayer. I know you wanna skin it.
BUT
Skin the Genegade models first and then the other things.


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
-------------------------------------------------------
The life is a bad RPG. -But it has a great Graphik
Dragunov SVD model [message #49698] Mon, 29 September 2003 09:51 Go to previous message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
uhhmmm.. I don't want to skin it, it was just a question if HE is going to skin it.Confused .
I already have enough to do.


Previous Topic: Barbed wire?
Next Topic: I need a uvw unwrap texture
Goto Forum:
  


Current Time: Tue Jun 04 16:12:43 MST 2024

Total time taken to generate the page: 0.00768 seconds