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Re: I've been working on a commander system plug-in... [message #382512 is a reply to message #382511] Sat, 25 April 2009 05:54 Go to previous messageGo to next message
futura83
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Viva la Resistance!
reborn wrote on Sat, 25 April 2009 13:51

I have a test version ready now, contact me on msn those interested in running a server for it.
I really hope those people do actually have there community behind them or at least a small group of people to try and break it. I need actual real feed-back on bugs rather then just people wanting it first.




Have you tried to see what happens if the mines are placed at the enemy base or in the tunnels or something?


Or would it still show it as closest to the building it is closest to?


Edit: I meant for that Advanced C4 message thing.


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[Updated on: Sat, 25 April 2009 05:55]

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Re: I've been working on a commander system plug-in... [message #382513 is a reply to message #382512] Sat, 25 April 2009 05:57 Go to previous messageGo to next message
reborn is currently offline  reborn
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insert_name_here wrote on Sat, 25 April 2009 08:54


Have you tried to see what happens if the mines are placed at the enemy base or in the tunnels or something?


Or would it still show it as closest to the building it is closest to?


Edit: I meant for that Advanced C4 message thing.


It shows which building they are closest to. Generally this will mean they are on or around that building. However, all it's really doing is seeing which friendly controller they are closest too. So on under for example, if you placed them in the tiberium field, the message would say they are clostest to the AGT.

I have not managed to sus out how I would tell if they are actually touching the building itself or not.



Re: I've been working on a commander system plug-in... [message #382518 is a reply to message #382282] Sat, 25 April 2009 07:14 Go to previous messageGo to next message
a000clown
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reborn wrote on Fri, 24 April 2009 02:59

a000clown wrote on Thu, 23 April 2009 21:28

That looks cool, I wouldn't mind adding it to a live server that usually has around 20 players in it.


Sweet, when it's ready to test out i'll pass it your way, unless you would rather wait for the general release.

There's no fun in testing if it doesn't cause a few unexpected results Razz

I should note that my server is heavily modified with a lot of weird things, so it might be better (in terms of identifying possible bugs in your plugin) to find participants with standard servers.
Re: I've been working on a commander system plug-in... [message #382524 is a reply to message #382513] Sat, 25 April 2009 09:18 Go to previous messageGo to next message
reborn is currently offline  reborn
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reborn wrote on Sat, 25 April 2009 08:57


It shows which building they are closest to. Generally this will mean they are on or around that building. However, all it's really doing is seeing which friendly controller they are closest too. So on under for example, if you placed them in the tiberium field, the message would say they are clostest to the AGT.

I have not managed to sus out how I would tell if they are actually touching the building itself or not.


Although I could make it say which building it is closest to, but not count it if it is too far away, like say 20 feet or something, so you can be sure that the mines are pretty close to that structure.
Infact I will do that... Thanks


a000clown wrote on Sat, 25 April 2009 10:14

reborn wrote on Fri, 24 April 2009 02:59

a000clown wrote on Thu, 23 April 2009 21:28

That looks cool, I wouldn't mind adding it to a live server that usually has around 20 players in it.


Sweet, when it's ready to test out i'll pass it your way, unless you would rather wait for the general release.

There's no fun in testing if it doesn't cause a few unexpected results Razz

I should note that my server is heavily modified with a lot of weird things, so it might be better (in terms of identifying possible bugs in your plugin) to find participants with standard servers.



OK, yeah that might be better.



Re: I've been working on a commander system plug-in... [message #382643 is a reply to message #382112] Sun, 26 April 2009 02:47 Go to previous messageGo to next message
Sladewill is currently offline  Sladewill
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Reborn you should try making it so the team commander can disarm any c4 their closest to

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Re: I've been working on a commander system plug-in... [message #382644 is a reply to message #382112] Sun, 26 April 2009 03:17 Go to previous messageGo to next message
futura83
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Viva la Resistance!
I'm curious: Do those supply crates work for the enemy?

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Re: I've been working on a commander system plug-in... [message #382645 is a reply to message #382112] Sun, 26 April 2009 03:23 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Very nice, glad that you do something even if you dont run a Server Big Ups

!rec Reborn nice
Re: I've been working on a commander system plug-in... [message #382649 is a reply to message #382645] Sun, 26 April 2009 04:21 Go to previous messageGo to next message
reborn is currently offline  reborn
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Sladewill wrote on Sun, 26 April 2009 05:47

Reborn you should try making it so the team commander can disarm any c4 their closest to


Like a disarming proximity c4 aura? Hmm. It's possible, but I'm not sure it's that's too much or not. I might add that but as a toggle for server owners to choose if they want the commander to be granted that or not.

insert_name_here wrote on Sun, 26 April 2009 06:17

I'm curious: Do those supply crates work for the enemy?


They do yeah, they work for anyone.

madrackz wrote on Sun, 26 April 2009 06:23

Very nice, glad that you do something even if you dont run a Server Big Ups

!rec Reborn nice


Thanks man.


Only exeric has come to me for the alpha release, the rest have not.



Re: I've been working on a commander system plug-in... [message #382667 is a reply to message #382649] Sun, 26 April 2009 07:05 Go to previous messageGo to next message
reborn is currently offline  reborn
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reborn wrote on Sun, 26 April 2009 07:21

Sladewill wrote on Sun, 26 April 2009 05:47

Reborn you should try making it so the team commander can disarm any c4 their closest to


Like a disarming proximity c4 aura? Hmm. It's possible, but I'm not sure it's that's too much or not. I might add that but as a toggle for server owners to choose if they want the commander to be granted that or not.




Thanks Eric for joining to make sure it works..

http://game-maps.net/staff/reborn/disarmaura.wmv



Re: I've been working on a commander system plug-in... [message #382959 is a reply to message #382112] Mon, 27 April 2009 09:36 Go to previous messageGo to next message
reborn is currently offline  reborn
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None of the people I've sent the alpha version to have been able to break it or find any bugs so far. I'll probably release it tonight.


Re: I've been working on a commander system plug-in... [message #382962 is a reply to message #382112] Mon, 27 April 2009 09:44 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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There is one thing I would suggest editing though.

The !vote yes and !vote no commands to something else. It interferes with regulators that use a poll system.


Oh and also the !poll command.

And not to mention the !tc command. !tc on a lot of servers is referenced for team change.


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[Updated on: Mon, 27 April 2009 09:51]

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Re: I've been working on a commander system plug-in... [message #382964 is a reply to message #382112] Mon, 27 April 2009 09:52 Go to previous message
reborn is currently offline  reborn
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Oh right, ok. Thanks.


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