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Home » Renegade Discussions » Mod Release Forum » RELEASE: The Virtual Westwood Museum Mod V1.0
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #363698 is a reply to message #327121] Thu, 18 December 2008 05:41 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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Colonel
working on a complete new version with own maps...
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #363711 is a reply to message #327121] Thu, 18 December 2008 07:53 Go to previous messageGo to next message
ArtyWh0re is currently offline  ArtyWh0re
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Colonel
Btw since this topic is now active again i just want to say that this mod is really interesting even though city flying kills my FPS. I love the idea of the Mammoth tank being faster, it kind of makes it more balanced in my opinion.

Check out my C&C Renegade videos!
http://www.youtube.com/user/Shodan234
icon7.gif  Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #367520 is a reply to message #327121] Fri, 16 January 2009 09:26 Go to previous messageGo to next message
DeathC200 is currently offline  DeathC200
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it is very good all you need to do is fix the bugs get the items that are not working working and all bugs pts and shit can get fixed if you want i would be honored to help you get this good mod package up running and fixed in no time Smile
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #367539 is a reply to message #367520] Fri, 16 January 2009 12:11 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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I hope, i can release the new version (0.3 Beta, former system would be 3.0) in the next weeks.

its a complete new map with naval stuff.
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #367558 is a reply to message #327121] Fri, 16 January 2009 13:47 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Very nice, rrutk could you make a Tutorial how to use the Sidebar? like adding new Entries et cetera? that would be really helpfull and it would be much cooler if you upload the tutorial on Renhelp.net. Hoe you get some time to make a small Tutorial, thanks Very Happy

And what plans do you have for your next release of your Mod ?
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #367570 is a reply to message #367558] Fri, 16 January 2009 14:46 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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mǻdrãçķz wrote on Fri, 16 January 2009 14:47

Very nice, rrutk could you make a Tutorial how to use the Sidebar? like adding new Entries et cetera? that would be really helpfull and it would be much cooler if you upload the tutorial on Renhelp.net. Hoe you get some time to make a small Tutorial, thanks Very Happy

And what plans do you have for your next release of your Mod ?


maps, maps, maps Smile
more old nice stuff...
becoming more professional...

@tutorial: if I find the time, sure.
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #367574 is a reply to message #327121] Fri, 16 January 2009 15:04 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Sounds very nice, keep on rockin Wink and maybe fix the FPS lags? (or is it just me?)

And im would be glad if you get the time for the Tutorial Big Ups
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #367601 is a reply to message #327121] Fri, 16 January 2009 20:34 Go to previous messageGo to next message
DeathC200 is currently offline  DeathC200
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Very nice Smile
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #369666 is a reply to message #327121] Sat, 31 January 2009 06:40 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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with a little bit of luck i will complete 0.3b to the end of the next week.

some1 would help me making the VIS system? it's a difficult map for the first VIS.... :-/ (yes, I know the tutorial)...
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #369727 is a reply to message #327121] Sat, 31 January 2009 12:11 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Does it already eat to much FPS? how about a "beta map" to test if someone got FPS Problemms
Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #369879 is a reply to message #369727] Sun, 01 February 2009 07:08 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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no, FPS ist quiet good. i have about 80 to 120 FPS alone ingame, thats ok. the buildings have a vis-system, because i used a template.

but i have problems, e.g. with disapearing thin surfaces when going higher with air units.

[Updated on: Sun, 01 February 2009 07:08]

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Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #369890 is a reply to message #369879] Sun, 01 February 2009 08:32 Go to previous message
Reaver11 is currently offline  Reaver11
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rrutk wrote on Sun, 01 February 2009 09:08

no, FPS ist quiet good. i have about 80 to 120 FPS alone ingame, thats ok. the buildings have a vis-system, because i used a template.

but i have problems, e.g. with disapearing thin surfaces when going higher with air units.


You will need to set up the gmax vis parts properly. It is in the tutorial on renhelp. The tutorial is hard to understand in my eyes.

FPS is not the same on every pc. It really depends on what kind of system the player uses to what level of fps he will get. (Someone with just the recommended rec's for renegade might not get 80 fps)
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