Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » LE: Following and shooting drop-off bots
LE: Following and shooting drop-off bots [message #358963] Wed, 19 November 2008 00:57 Go to next message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
Hi,
I would like to have bots who follow me.
These bots must be allies and they have to shoot
at enemies. The bots are some GDI Snipers, Rocketsoldiers
and normall soldiers. They have to be dropped off by a
GDI transport helicopter on a specific place when
I enter a zone. When the units are dead the helicopters
must come again. It would be nice if they stopped
following me when I poked them. This must be done in LE.
Any ideas?
Kind regards,
Brian

[Updated on: Wed, 19 November 2008 00:58]

Report message to a moderator

Re: LE: Following and shooting drop-off bots [message #358985 is a reply to message #358963] Wed, 19 November 2008 07:04 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
try looking at some single player scripts for soldiers (like M01_SOLDIERSCRIPT_EXAMPLE < this is an example no such script exists Razz)
Re: LE: Following and shooting drop-off bots [message #358996 is a reply to message #358963] Wed, 19 November 2008 08:20 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
I saw someone use a script to achieve the following effect, it was something like M05_Guard_Bot <--not the extact name but something similar

Wasn't sure how he used it though

Not sure how to do the poke thing or helicopter thing however.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire

[Updated on: Wed, 19 November 2008 08:20]

Report message to a moderator

Re: LE: Following and shooting drop-off bots [message #359060 is a reply to message #358963] Wed, 19 November 2008 18:42 Go to previous messageGo to next message
samous is currently offline  samous
Messages: 616
Registered: August 2008
Karma: 0
Colonel
why must it be in LE? it would be easier to just use a script to activeate a TXT file, and have the TXT file drop off the guys with the proper scripts attached to them.

(i can do that for you)


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: LE: Following and shooting drop-off bots [message #359065 is a reply to message #358963] Wed, 19 November 2008 19:31 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
If you want the bots to be dropped off in a specific place, just create a script zone that plays a troop drop .txt cinematic and then deletes itself. Renegade's AI makes friendly bots normally follow you around.
Re: LE: Following and shooting drop-off bots [message #359072 is a reply to message #358963] Wed, 19 November 2008 21:16 Go to previous messageGo to next message
samous is currently offline  samous
Messages: 616
Registered: August 2008
Karma: 0
Colonel
actually, to my knowladge, you have to have a script like MX0_HuntThePlayer or something like that for them to follow you, or else they just stand there, or if there are ai already in the game pre-scripted, they will move randomly most of the time.

Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: LE: Following and shooting drop-off bots [message #359083 is a reply to message #358963] Thu, 20 November 2008 05:45 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
in the sp when u press e to someone he follows(Havoc: Tag, ur it! Razz) u press e one more time he stops
Re: LE: Following and shooting drop-off bots [message #359101 is a reply to message #358963] Thu, 20 November 2008 08:56 Go to previous messageGo to next message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
Hi,
Does anyone has such drop.txt thing
which I can use for a specific
place in the map?
It would be very helpfull.
I have some drop.txt things but
the soldiers will come from
the wrong places.
kind regards,
Brian

[Updated on: Thu, 20 November 2008 09:24]

Report message to a moderator

Re: LE: Following and shooting drop-off bots [message #359117 is a reply to message #358963] Thu, 20 November 2008 11:08 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
You could try looking at the single player drops and scripts which are .txt and can be used like troop drop etc. you can easly get them from allways dat but there are many so i did it for you Razz If you remember the mission and the place you can find it in the txt cuz they are classified for missions (if you played SP Razz)
Re: LE: Following and shooting drop-off bots [message #359130 is a reply to message #359117] Thu, 20 November 2008 12:41 Go to previous messageGo to next message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
hey,
Cool thank you very much Big Grin
I will try it right away
Kind regards,
Brian
Re: LE: Following and shooting drop-off bots [message #359177 is a reply to message #358963] Thu, 20 November 2008 18:30 Go to previous messageGo to next message
samous is currently offline  samous
Messages: 616
Registered: August 2008
Karma: 0
Colonel
i can script the txt file for you if you don't find wat u need

Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: LE: Following and shooting drop-off bots [message #359276 is a reply to message #359177] Fri, 21 November 2008 10:58 Go to previous messageGo to next message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
Hi,
Sorry but where do you have to place
the Txt documents and stuff and how
do you activate them. I never used
it so I don't know how to do it.
Kind Regards,
Brian
Re: LE: Following and shooting drop-off bots [message #359283 is a reply to message #359276] Fri, 21 November 2008 12:26 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
Karma: 0
General (2 Stars)
sauron--the--king wrote on Fri, 21 November 2008 19:58

Hi,
Sorry but where do you have to place
the Txt documents and stuff and how
do you activate them. I never used
it so I don't know how to do it.
Kind Regards,
Brian


as a drop cinematic or something. use the script "cinematic test" and put the txt name in the blank field under it (the txt has to be in the mod folder)
Re: LE: Following and shooting drop-off bots [message #359296 is a reply to message #359283] Fri, 21 November 2008 14:20 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
ErroR wrote on Fri, 21 November 2008 13:26

sauron--the--king wrote on Fri, 21 November 2008 19:58

Hi,
Sorry but where do you have to place
the Txt documents and stuff and how
do you activate them. I never used
it so I don't know how to do it.
Kind Regards,
Brian


as a drop cinematic or something. use the script "cinematic test" and put the txt name in the blank field under it (the txt has to be in the mod folder)


http://renhelp.net/index.php?mod=Tutorials&action=view&id=108

Check that out, very helpful tutorial.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: LE: Following and shooting drop-off bots [message #359318 is a reply to message #359296] Fri, 21 November 2008 16:04 Go to previous messageGo to next message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
hey,
Thanks for the helpfull link Thumbs Up
It is the first thing I will
try tomorrow after learning Satisfied
Kind regards,
Brian

[Updated on: Fri, 21 November 2008 16:04]

Report message to a moderator

Re: LE: Following and shooting drop-off bots [message #359361 is a reply to message #359318] Sat, 22 November 2008 05:37 Go to previous messageGo to next message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
Hi,
I finally have the bot drop. I made one txt. document with
my own bots. But I need to know one more thing. I want the
bots to spawn again each time they die. For example, if I
have 5 bots with me who all came from the same chopper, I
want the chopper to come again and drop all of them again
at the same place when they all are dead. The bots already
follow me and kill enemy units, but they won't respawn when
they die. Does anyone know how to do this? Huh
Kind Regards,
Brian Satisfied

[Updated on: Sat, 22 November 2008 05:53]

Report message to a moderator

Re: LE: Following and shooting drop-off bots [message #359364 is a reply to message #358963] Sat, 22 November 2008 06:12 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
Do you want that for a Server Side Modification?
Re: LE: Following and shooting drop-off bots [message #359369 is a reply to message #359364] Sat, 22 November 2008 07:52 Go to previous messageGo to next message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
Hi,
I only need it for the LAN, so not server side.
Because it is for shooting bots with one of my
friends who isn't really that good in internet gaming.
Grtz,
Brian Satisfied

[Updated on: Sat, 22 November 2008 07:52]

Report message to a moderator

Re: LE: Following and shooting drop-off bots [message #359374 is a reply to message #358963] Sat, 22 November 2008 08:27 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
I could make you a Script when you press a Button it will send you Reinforcements at your current Position
Re: LE: Following and shooting drop-off bots [message #359386 is a reply to message #359374] Sat, 22 November 2008 09:19 Go to previous messageGo to next message
Altzan is currently offline  Altzan
Messages: 1586
Registered: September 2008
Location: Tennessee
Karma: 0
General (1 Star)
madrackz wrote on Sat, 22 November 2008 09:27

I could make you a Script when you press a Button it will send you Reinforcements at your current Position


That would be cool.
Another way, not as good, is to have the bots come at designated intervals, i.e. every 30 seconds. That's explained in that tutorial. But Bots coming after they die is definitely better, use what I said as a fallback incase it can't be done (but if madrackz says he can script it, I'm sure he can).


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: LE: Following and shooting drop-off bots [message #359391 is a reply to message #359386] Sat, 22 November 2008 10:23 Go to previous message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma: 0
Recruit
Hey madrackz,
That would be really cool. If you have
the time you could do that, I think
many other people will find that usefull too.
Kind Regards,
Brian Satisfied

[Updated on: Sat, 22 November 2008 16:57]

Report message to a moderator

Previous Topic: Release : 007 Characters
Next Topic: ''Modern Warfare'' Head Up Display
Goto Forum:
  


Current Time: Sun Jun 02 17:09:42 MST 2024

Total time taken to generate the page: 0.01150 seconds