Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Will beacon sounds be fixed!??
Will beacon sounds be fixed!?? [message #339741] Tue, 08 July 2008 12:04 Go to next message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma: 0
General (1 Star)
So EVERYTIME a player deploys a beacon, we can hear the set-up sound...so no more missed sounds.

Any info on that?


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: Will beacon sounds be fixed!?? [message #339759 is a reply to message #339741] Tue, 08 July 2008 13:27 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

I *think* that the setup sound is 3D, so you would only hear it if you're close enough. Though I am not really sure...

http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Will beacon sounds be fixed!?? [message #339761 is a reply to message #339741] Tue, 08 July 2008 13:39 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
Messages: 2112
Registered: August 2006
Location: Ontario, Canada
Karma: 0
General (2 Stars)

I think I have heard it at the enemy base before when one was placed in my base(I think), if not then I think it might be only if you're in your base maybe?

Re: Will beacon sounds be fixed!?? [message #339762 is a reply to message #339761] Tue, 08 July 2008 13:48 Go to previous messageGo to next message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma: 0
General (1 Star)
Yeah, it's confusing...sometimes, I would be in field and hear it. Then I won't.

And many many times in City_Flying as GDI (especially when we are getting owned), the SBH always planting beacons in or around WF. Sometimes, I hear the setup sound...others times won't even hear and by that time the beacon is deployed.

Many times when I plant beacons as SBH, I wish the setup sound won't come (lols) and sometimes I am lucky! I dunno if lag or soemthing is causing this.

To be fair, they should have this sorted!

But so far, TT is a really good initiative!


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg

[Updated on: Tue, 08 July 2008 13:49]

Report message to a moderator

Re: Will beacon sounds be fixed!?? [message #339788 is a reply to message #339741] Tue, 08 July 2008 15:28 Go to previous messageGo to next message
Yrr is currently offline  Yrr
Messages: 556
Registered: October 2006
Location: Germany
Karma: 0
Colonel

The setup sound is 2D so everybody can hear it.
I made it 3D with RR for a while, but too many ppl complained about it so I removed it. I doubt that it would be different with Custom Scripts.


Re: Will beacon sounds be fixed!?? [message #339796 is a reply to message #339741] Tue, 08 July 2008 16:15 Go to previous messageGo to next message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma: 0
Commander
If your selected weapon is a beacon and you hold the fire button while running it continuously plays the deployment sound.
Re: Will beacon sounds be fixed!?? [message #339825 is a reply to message #339796] Tue, 08 July 2008 18:57 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
Clown wrote on Wed, 09 July 2008 09:15

If your selected weapon is a beacon and you hold the fire button while running it continuously plays the deployment sound.

An annoying tactic I used to do Big Grin


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Will beacon sounds be fixed!?? [message #339833 is a reply to message #339825] Tue, 08 July 2008 19:08 Go to previous messageGo to next message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma: 0
General (1 Star)
Dthdealer wrote on Tue, 08 July 2008 20:57

Clown wrote on Wed, 09 July 2008 09:15

If your selected weapon is a beacon and you hold the fire button while running it continuously plays the deployment sound.

An annoying tactic I used to do Big Grin


I do that all the time!


http://img30.imageshack.us/img30/8746/buzzsigfinal.jpg
Re: Will beacon sounds be fixed!?? [message #339895 is a reply to message #339833] Wed, 09 July 2008 01:43 Go to previous messageGo to next message
Caveman is currently offline  Caveman
Messages: 2476
Registered: July 2005
Location: Wales, UK
Karma: 0
General (2 Stars)

You do know that will get you kicked from most if not all servers.

CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: Will beacon sounds be fixed!?? [message #339896 is a reply to message #339833] Wed, 09 July 2008 01:44 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
Messages: 1043
Registered: February 2005
Location: Singapore
Karma: 0
General (1 Star)
I think BrenBot allows people to be kicked from the server if they spam beacon sounds.

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Will beacon sounds be fixed!?? [message #339917 is a reply to message #339741] Wed, 09 July 2008 06:22 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
On the n00bstories server!

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Will beacon sounds be fixed!?? [message #339936 is a reply to message #339741] Wed, 09 July 2008 09:26 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
..Setup sound? What are you talking about?

I never heard any setup sound...
Re: Will beacon sounds be fixed!?? [message #339975 is a reply to message #339741] Wed, 09 July 2008 13:48 Go to previous message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
The beeping/whatever when you're starting to plant a beacon.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Previous Topic: Hopping barriers using two (or more) people
Next Topic: Sooooo...
Goto Forum:
  


Current Time: Fri Jun 07 01:59:05 MST 2024

Total time taken to generate the page: 0.00957 seconds