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Renx Question [message #311325] Tue, 15 January 2008 21:47 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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When you intersect a plane into a object how do you make the plane cut the object.

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Re: Renx Question [message #311342 is a reply to message #311325] Tue, 15 January 2008 23:50 Go to previous messageGo to next message
Spice
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On the right tool bar; click on the create tab. (The little mouse pointing at a star) You will then see a drop down box that says standard primitives, drop that down and select compound objects. The boolean tool is what you're looking for.

Good luck! Thumbs Up


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Re: Renx Question [message #311348 is a reply to message #311325] Wed, 16 January 2008 00:36 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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Boolean = Hours of fun

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Renx Question [message #311357 is a reply to message #311325] Wed, 16 January 2008 00:52 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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well i knew that much i just don't know how to use boolean

Blush


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Re: Renx Question [message #311368 is a reply to message #311325] Wed, 16 January 2008 01:42 Go to previous messageGo to next message
fatalcry is currently offline  fatalcry
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theres a boolean tutorial on renhelp heres the link:

http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=28

its quite long and its to do with tunnels so you dont really have to do all of it, but it should explain most of the steps and such of the boolean compound tool

GL Thumbs Up


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[Updated on: Wed, 16 January 2008 01:42]

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Re: Renx Question [message #311387 is a reply to message #311368] Wed, 16 January 2008 04:51 Go to previous messageGo to next message
Dealman is currently offline  Dealman
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Long? I find it very short, I remember when I tried to learn Boolean, took me a while. But now it's really easy and it's fun too.

If you learn how to use it properly, it will help you out really much.
Re: Renx Question [message #311616 is a reply to message #311387] Thu, 17 January 2008 08:34 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Mesh A - Mesh B = Mesh A with a hole in it.
Re: Renx Question [message #311680 is a reply to message #311616] Thu, 17 January 2008 12:27 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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R315r4z0r wrote on Thu, 17 January 2008 09:34

Mesh A - Mesh B = Mesh A with a hole in it.


lol ty thats all i wanted to know


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