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Re: C&C_Mario64 [message #267606 is a reply to message #267594] Wed, 20 June 2007 20:03 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Canadacdn wrote on Wed, 20 June 2007 19:51

Oblivion165 wrote on Wed, 20 June 2007 17:34

It's built into the Nemu64 emulator video plugin. Nemu64 is a terrible emulator compared to project 64. Sadly the video plugin isn't compatible with pj64 but it is with 1964 which is a slightly better emulator than nemu.


Yeah, Nemu64 sucks balls, but its the only program I know how to use to get N64 models into Renegade.


I have been running it for the past 10 minutes now and i have no idea how to rip stuff yet. Care to explain?


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: C&C_Mario64 [message #267616 is a reply to message #267606] Wed, 20 June 2007 21:17 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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A nintendo 64 mod would be cool. Have a whole bunch of ripped level from various game put into a .zip with weapons from the game that the map is from.

http://i4.photobucket.com/albums/y133/FMAROCKS/sniper74halosigsnipedontforgettogiv.png
Creator: AoBFrost

[Updated on: Wed, 20 June 2007 21:17]

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Re: C&C_Mario64 [message #267623 is a reply to message #267275] Wed, 20 June 2007 22:20 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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IronWarrior wrote on Tue, 19 June 2007 10:12

Maps like this is when I wish that Renegade could download maps auto on joining servers...




Coulden't Somebody Make A Program Like That?


Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.
Re: C&C_Mario64 [message #267624 is a reply to message #267623] Wed, 20 June 2007 22:34 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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thrash300 wrote on Thu, 21 June 2007 00:20

IronWarrior wrote on Tue, 19 June 2007 10:12

Maps like this is when I wish that Renegade could download maps auto on joining servers...




Coulden't Somebody Make A Program Like That?


Yeah they could, I heard that someone did infact, dont know who did, silent killer or someone?

Aww, things would be so fucking simple, if EA would release one last patch for the game.
Re: C&C_Mario64 [message #267658 is a reply to message #267181] Thu, 21 June 2007 00:54 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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tehn lets get everyone to write them about a new one and waht we want till they listen
Re: C&C_Mario64 [message #267664 is a reply to message #267624] Thu, 21 June 2007 01:04 Go to previous messageGo to next message
reborn is currently offline  reborn
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IronWarrior wrote on Thu, 21 June 2007 01:34

Yeah they could, I heard that someone did infact


The closest thing I have heard of is a clone of wolapi and the same software that EA used on the server.
This woul dmean people would have to downlaod the new wolapi file, but it means you could release patches in the same way EA did.
This is not 100% server side as you would need the hack wolapi file, and also it is nowhere near download on demand when joining the server.

Have you heard of something different? And if so who do I need to be talking too? Razz



[Updated on: Thu, 21 June 2007 01:04]

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Re: C&C_Mario64 [message #267701 is a reply to message #267181] Thu, 21 June 2007 04:33 Go to previous messageGo to next message
OWA is currently offline  OWA
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If someone gets the source code and some rights then they could release their own patches.

Re: C&C_Mario64 [message #267727 is a reply to message #267335] Thu, 21 June 2007 07:37 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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Oblivion165 wrote on Tue, 19 June 2007 15:18

I would be perfectly willing to write the code again. The only problem is that someone would have to be willing to let me work with them along side their server managers.

I could easily write a program to handle the maps if a string could be passed in a shell.

-<mapname> <server to join on complete> etc

The server would be doing most of the work, holding the place for the person downloading (timeout of course).

I got the hosting ability and all the bandwidth, not to mention my map collection.

EDIT: I'm sure johnny could write up some code in bhs that could grab the necessary data when the server is clicked.

Hell, they wouldn't need me at all really.

Did you guys not read the entire thread? We already said who did it. He wrote it but doesn't have it anymore. Listen


http://i4.photobucket.com/albums/y133/FMAROCKS/sniper74halosigsnipedontforgettogiv.png
Creator: AoBFrost

[Updated on: Thu, 21 June 2007 07:38]

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Re: C&C_Mario64 [message #267740 is a reply to message #267181] Thu, 21 June 2007 08:23 Go to previous messageGo to next message
Canadacdn_ is currently offline  Canadacdn_
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N64 is ghey lol XB360 fo liefff!

http://img129.imageshack.us/img129/1184/freecanadmb0.jpg
Re: C&C_Mario64 [message #267743 is a reply to message #267664] Thu, 21 June 2007 08:35 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Reborn wrote on Thu, 21 June 2007 03:04

IronWarrior wrote on Thu, 21 June 2007 01:34

Yeah they could, I heard that someone did infact


The closest thing I have heard of is a clone of wolapi and the same software that EA used on the server.
This woul dmean people would have to downlaod the new wolapi file, but it means you could release patches in the same way EA did.
This is not 100% server side as you would need the hack wolapi file, and also it is nowhere near download on demand when joining the server.

Have you heard of something different? And if so who do I need to be talking too? Razz


Oh no, I heard this from you, lol, but couldnt remember all the facts, I thought you named someone. Razz
Re: C&C_Mario64 [message #267747 is a reply to message #267623] Thu, 21 June 2007 09:25 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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thrash300 wrote on Thu, 21 June 2007 00:20

IronWarrior wrote on Tue, 19 June 2007 10:12

Maps like this is when I wish that Renegade could download maps auto on joining servers...




Coulden't Somebody Make A Program Like That?

I'm guessing. But it'd probably take a LONG time for a single game to load because each person has to download the map, which could be up to many MB.
Re: C&C_Mario64 [message #267759 is a reply to message #267624] Thu, 21 June 2007 10:22 Go to previous messageGo to next message
Viking is currently offline  Viking
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IronWarrior wrote on Thu, 21 June 2007 00:34

thrash300 wrote on Thu, 21 June 2007 00:20

IronWarrior wrote on Tue, 19 June 2007 10:12

Maps like this is when I wish that Renegade could download maps auto on joining servers...




Coulden't Somebody Make A Program Like That?


Yeah they could, I heard that someone did infact, dont know who did, silent killer or someone?

Aww, things would be so fucking simple, if EA would release one last patch for the game.


Or just give jonwil the source code. That would be his best day ever if he got that! Big Grin Or maybe if he got 100 hot chicks chasing him around and striping their clothes off? Rocked Over



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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: C&C_Mario64 [message #267793 is a reply to message #267181] Thu, 21 June 2007 11:18 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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nicely done Hero2112/Graywolf!

But i thought you already transformed the ZELDA OOT to renegade?
Through this link you sended a video of it:
http://non00bs-forums.ren-archive.com//index.php?showtopic=6903

do you still have that?


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: C&C_Mario64 [message #267838 is a reply to message #267181] Thu, 21 June 2007 13:39 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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yeah I did that but my hard drive broke when I was working on it. I lost everything, and besides I was doing it differently. Less productive and crappier textures.


Re: C&C_Mario64 [message #267893 is a reply to message #267573] Thu, 21 June 2007 17:32 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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havoc9826 wrote on Wed, 20 June 2007 16:38

Jerad Gray wrote on Wed, 20 June 2007 09:17

GrayWolf wrote on Tue, 19 June 2007 01:29

I said that in my original post so if your trying to get on me for claiming this is my work stop. I Ripped the models and textures from mario64.

I have been working on this for 3 days now.

I don't suppose you could do me a favor and get all the level models from Zelda ocarina of time, and send them to me (you don't have to send the textures I just need the floor plan).

It looks sweet by the way.

Are the floorplans from http://www.zelda.com/ocarina/background.html what you're looking for?

Yes but I asked the incorrect question. I should have asked for the out door terrain, not floor plans. So you answered my question core ct, I just asked the wrong question. Actually you answered 2 questions, I know know that I have the master quest, and not just the normal version.


Re: C&C_Mario64 [message #268170 is a reply to message #267606] Fri, 22 June 2007 12:20 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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jamiejrg wrote on Wed, 20 June 2007 22:03

Canadacdn wrote on Wed, 20 June 2007 19:51

Oblivion165 wrote on Wed, 20 June 2007 17:34

It's built into the Nemu64 emulator video plugin. Nemu64 is a terrible emulator compared to project 64. Sadly the video plugin isn't compatible with pj64 but it is with 1964 which is a slightly better emulator than nemu.


Yeah, Nemu64 sucks balls, but its the only program I know how to use to get N64 models into Renegade.


I have been running it for the past 10 minutes now and i have no idea how to rip stuff yet. Care to explain?


I still have no idea how the ripping is done.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: C&C_Mario64 [message #268182 is a reply to message #268170] Fri, 22 June 2007 12:53 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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jamiejrg wrote on Fri, 22 June 2007 14:20

jamiejrg wrote on Wed, 20 June 2007 22:03

Canadacdn wrote on Wed, 20 June 2007 19:51

Oblivion165 wrote on Wed, 20 June 2007 17:34

It's built into the Nemu64 emulator video plugin. Nemu64 is a terrible emulator compared to project 64. Sadly the video plugin isn't compatible with pj64 but it is with 1964 which is a slightly better emulator than nemu.


Yeah, Nemu64 sucks balls, but its the only program I know how to use to get N64 models into Renegade.


I have been running it for the past 10 minutes now and i have no idea how to rip stuff yet. Care to explain?


I still have no idea how the ripping is done.




http://www.emutalk.net/showthread.php?t=21092 Here bud here is how I figured it out.


Re: C&C_Mario64 [message #268238 is a reply to message #267181] Fri, 22 June 2007 16:43 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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I made the directoy they suggested then checked export VRML in the video option. The game fps slowed right down but other than that nothing happened.

Jamie


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: C&C_Mario64 [message #268267 is a reply to message #268238] Fri, 22 June 2007 18:25 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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Play the game until you get to the point you want to get the models and textures from. Then click on the export vrml, then go back to the game it will be slow. click on the pause button. then go back to the settings and uncheck the export vrml then go back to the game and resume play then your model and textures should be in the folder.

Re: C&C_Mario64 [message #268275 is a reply to message #267181] Fri, 22 June 2007 20:48 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Awesome, I'll try that.

Thanks,
Jamie


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: C&C_Mario64 [message #268377 is a reply to message #267181] Sat, 23 June 2007 07:38 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Works great thanks alot graywolf

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: C&C_Mario64 [message #268394 is a reply to message #268182] Sat, 23 June 2007 10:11 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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GrayWolf wrote on Fri, 22 June 2007 13:53

http://www.emutalk.net/showthread.php?t=21092 Here bud here is how I figured it out.

Did I just over look the post with the download to the ripper? If so what page is it on, if not, where can we find one.


Re: C&C_Mario64 [message #268415 is a reply to message #267181] Sat, 23 June 2007 13:53 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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You will need the emulator from this site,

http://www.nemu.com/

And grab the second dll on the first page of that thread you have in your post. Then follow the instructions graywolf gave us and it should work great.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: C&C_Mario64 [message #275653 is a reply to message #267181] Thu, 26 July 2007 18:58 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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bump... Are you still working on this?

http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Re: C&C_Mario64 [message #275763 is a reply to message #267181] Fri, 27 July 2007 12:52 Go to previous messageGo to previous message
GrayWolf is currently offline  GrayWolf
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no not really lol. I still have all the files. I've gotten a little bit more done than what is in the map I released. It's just so time consuming. Should I still work on it? I mean I kind of lost my drive or motivation.

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