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Creates appearance [message #266184] Thu, 14 June 2007 10:10 Go to next message
Hex is currently offline  Hex
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Colonel
I want to change the crates appearance in ssgm from the Vehicle_Blocker to the POW_Backpack, I tried this but they stayed as the metal box

void DAN_CnC_Crate::Created(GameObject *obj)
{
	// Create the vehicle blocker and save it as a GameObject Variable,so I can destroy 
	// it when the crate is picked up! 
	Commands->Set_Model(obj,"vehcol2m");
	VehBlock = Commands->Get_ID(Commands->Create_Object("POW_Backpack",Commands->Get_Position(obj)));
}


goztow wrote on Tue, 11 May 2010 08:00

If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).


reborn wrote on Fri, 29 January 2010 23:37

std is for pro's. Razz
Re: Creates appearance [message #266185 is a reply to message #266184] Thu, 14 June 2007 10:14 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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once they tell u how i wanna also hange 2 i was thinking of that ut never cared to ask Very Happy
Re: Creates appearance [message #266190 is a reply to message #266184] Thu, 14 June 2007 10:32 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Lookup the w3d file under settings for the backpack and use that:

Commands->Set_Model(obj,"modelname");


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Re: Creates appearance [message #266192 is a reply to message #266184] Thu, 14 June 2007 10:36 Go to previous messageGo to next message
reborn is currently offline  reborn
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He's looking under "DAN_CnC_Crate" which is the wrong one and what's causing his problem.
I don't have access to the source files at work, if no one else has answered by the time I get home then I will.



Re: Creates appearance [message #266197 is a reply to message #266184] Thu, 14 June 2007 10:45 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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dang reborn work must be fun huh Razz
Re: Creates appearance [message #266201 is a reply to message #266184] Thu, 14 June 2007 10:49 Go to previous messageGo to next message
Hex is currently offline  Hex
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Colonel
Thanks, both of you it was in gmcrates

Commands->Set_Model(obj,"p_backpack");


goztow wrote on Tue, 11 May 2010 08:00

If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).


reborn wrote on Fri, 29 January 2010 23:37

std is for pro's. Razz
Re: Creates appearance [message #266366 is a reply to message #266184] Fri, 15 June 2007 00:09 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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where is it at?
Re: Creates appearance [message #266368 is a reply to message #266201] Fri, 15 June 2007 00:18 Go to previous messageGo to next message
Hex is currently offline  Hex
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Colonel
Hex wrote on Thu, 14 June 2007 13:49

Thanks, both of you it was in gmcrates

Commands->Set_Model(obj,"p_backpack");




goztow wrote on Tue, 11 May 2010 08:00

If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).


reborn wrote on Fri, 29 January 2010 23:37

std is for pro's. Razz
Re: Creates appearance [message #266373 is a reply to message #266184] Fri, 15 June 2007 00:38 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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bu wheres gmcrates i did the serach but said could not find any >.<
Re: Creates appearance [message #266384 is a reply to message #266184] Fri, 15 June 2007 01:52 Go to previous messageGo to next message
Hex is currently offline  Hex
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Colonel
In SSGM it's crates.gm.cpp, in SSAOW 1.5 it's crates.cpp

goztow wrote on Tue, 11 May 2010 08:00

If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).


reborn wrote on Fri, 29 January 2010 23:37

std is for pro's. Razz
Re: Creates appearance [message #266390 is a reply to message #266184] Fri, 15 June 2007 02:00 Go to previous messageGo to next message
Spyder
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Try changing the crate model in the RenegadeEditor. It works most of the time, unless you're talking about the advanced crate from SSAOW then you need C++ as you're already trying to do.
Re: Creates appearance [message #266467 is a reply to message #266184] Fri, 15 June 2007 10:08 Go to previous message
_SSnipe_ is currently offline  _SSnipe_
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cant find it >.<
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