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Virtual Legos! [message #259357] Fri, 18 May 2007 14:47 Go to next message
BlueThen is currently offline  BlueThen
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Basically I put all the multiplayer maps (And one huge flat map) together in a mod package? Interesting? Maybe not.
But the fun thing is, is that you can spawn crap with beacons!
This was inspired by two things...
Kamuix's AOW, and a old map that was like this (That I only heard of).

Here are what the beacons are (keygen):
1: Basically just random stuff. Shack, A lego over you, A lego under you (for stairs)
2: Flying vechs with no weapons. A hovercraft and a spaceship (flies sideways!).
3: Vechs with no weapons. A car, a harvester, and a truck. (note: the icon for car is invisible... I couldn't fix this error. :/)
4: One beacon, you fire this, you gain all the beacons.
5: A flying toilet. The only flying vech with a weapon.
6: Mounted Weapons with AI. A tailgun for each team.
7: Vechs with weapons. A stealth MRLS that shoots planes (terrorists), and a floating car over wheels that drops bombs.
8: Flying vechs that drops bots when fired. A gt, or a turret... depends on your team.
9: Weapons (you get these with the weapon spawner on 0).
A personal ion cannon that shoots slow moving bullets that explodes on impact, A pistol that shoots toilets,
and a gun that shoots mines.
0: Other. A giant ball 50 feet over your head (for clouds I guess), A tower of legos(boxes), A weapon spawner.

That's about it. On the flatfield, there are statues of monster things with peds in front of each.
Step on a ped to turn into the monster you want to be.
1. A guy in his underwear who looks like he's 500
2. A big scary clown
3. A mini dinosaur
4. Mr. Tickles (The mutant in the top hat)
5. A squid with one eye
6. A trinosaurus rex (is that how you spell it?)

I had much fun with this (so has the beta testers... hopefully) building houses, towers, stairs, etc.
I also have a few other fixes.. I changed some of the colors for things, extra radio commands for ctrl 1 and ctrl 2,
and I also removed falling damage so you can fall from any height and live!
Note that there are still a few bugs... Have fun!

P.S. This is in full ownership of creation of Bluethen for Bluethen Corp.
Please do not copyright and claim it as if you made it.
If you like to add this to any website, please ask for my permission. Thanks!


Post all the screens you want. Someone can make a "Official VirtualLegos screen section!!111" if they want to, but I'm not. (ONE SECTION PLEASE! Don't need a topic for each screen. DX)

A few screens. ;D
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot123.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot154.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot186.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot255.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot255.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot255.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot316.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot345.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot398.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot424.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot450.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot477.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot483.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot513.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot645.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot679.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot739.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot774.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot804.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot804.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot869.png
http://i136.photobucket.com/albums/q185/bluethensworld/ScreenShot862.png

I know... it's a lot of screens. But pretty interesting if you ask me.

Download:
http://www.freewebs.com/bluethen2/VirtualLegos.rar

[Updated on: Fri, 18 May 2007 14:52]

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Re: Virtual Legos! [message #259362 is a reply to message #259357] Fri, 18 May 2007 15:26 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
looks new, and fun

too bad a bhs.dll mismatch ruines all the mod's functionality for me...
Re: Virtual Legos! [message #259363 is a reply to message #259362] Fri, 18 May 2007 15:27 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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BTW! You need scripts 2.9!
Re: Virtual Legos! [message #259369 is a reply to message #259357] Fri, 18 May 2007 16:07 Go to previous messageGo to next message
Viking is currently offline  Viking
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2.2 work?


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QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Virtual Legos! [message #259370 is a reply to message #259369] Fri, 18 May 2007 16:12 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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I believe not. You can try, but it probably won't work.
Re: Virtual Legos! [message #259371 is a reply to message #259357] Fri, 18 May 2007 16:28 Go to previous messageGo to next message
jnz is currently offline  jnz
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Can you post you scripts.dll 2.9 and bhs.dll 2.9?
Re: Virtual Legos! [message #259372 is a reply to message #259371] Fri, 18 May 2007 16:29 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Post MY scripts.dll and bhs.dll, or post a link to the download?
Re: Virtual Legos! [message #259373 is a reply to message #259357] Fri, 18 May 2007 16:30 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
I do admit i lolled at the 100vs100 botfight at 1 fps.
Re: Virtual Legos! [message #259386 is a reply to message #259357] Fri, 18 May 2007 17:27 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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looks like lag and fun but those not mix together well

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Virtual Legos! [message #259389 is a reply to message #259386] Fri, 18 May 2007 18:00 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Bunch of random stuff....


It didn't lag me... take a look at fps on each screenshot. I usually get from 10 to 100. It's only when I build 20 houses or something and I start noticing lag.
Re: Virtual Legos! [message #259439 is a reply to message #259372] Sat, 19 May 2007 02:13 Go to previous messageGo to next message
jnz is currently offline  jnz
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bluethen wrote on Sat, 19 May 2007 00:29

Post MY scripts.dll and bhs.dll, or post a link to the download?


yes, a download.
Re: Virtual Legos! [message #259440 is a reply to message #259357] Sat, 19 May 2007 02:17 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
boink?
http://sourceforge.net/project/showfiles.php?group_id=51947&package_id=56768
Re: Virtual Legos! [message #259443 is a reply to message #259357] Sat, 19 May 2007 02:56 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Why is 2.9 required, why wont 3.x work?


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Virtual Legos! [message #259455 is a reply to message #259443] Sat, 19 May 2007 04:13 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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This is true virtual Lego. Nothing works, and I don't feel like downgrading my scripts (Ok I lied, I can spawn).

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Virtual Legos! [message #259486 is a reply to message #259443] Sat, 19 May 2007 09:05 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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jonwil wrote on Sat, 19 May 2007 04:56

Why is 2.9 required, why wont 3.x work?


I don't know.. I think in 3.x that the script I use is renamed or something, I might look into it.



Edit: and lol, this is the renegade virtual legos version. Razz

[Updated on: Sat, 19 May 2007 09:06]

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Re: Virtual Legos! [message #259493 is a reply to message #259443] Sat, 19 May 2007 09:42 Go to previous messageGo to next message
jnz is currently offline  jnz
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jonwil wrote on Sat, 19 May 2007 10:56

Why is 2.9 required, why wont 3.x work?



IDK, unless the mod doesn't work. It doesn't do anything when i try to run it.
Re: Virtual Legos! [message #259500 is a reply to message #259493] Sat, 19 May 2007 10:28 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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It works for me and all the beta testers if we all have 2.9. But I tested it with people that hasn't scripts at all, one who has 2.3, and one that has 3.2. Non worked, (Except the 2.9)
Re: Virtual Legos! [message #259503 is a reply to message #259357] Sat, 19 May 2007 10:53 Go to previous messageGo to next message
Zion is currently offline  Zion
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So 2.9.2 will work or is it strictly 2.9?
Re: Virtual Legos! [message #259506 is a reply to message #259503] Sat, 19 May 2007 11:08 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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umm... I think scripts 2.9.x would work.


Edit: I tried it with scrits 3.2.2, it says bhs mismatch or something. I looked into the scripts with LE and saw that the scripts I used weren't renamed... I'm unsure how to fix this.

[Updated on: Sat, 19 May 2007 11:10]

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Re: Virtual Legos! [message #259508 is a reply to message #259357] Sat, 19 May 2007 11:16 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
If you have higher than 2.9, just open the map in XCC mixer or RenegadeEX and delete the scripts.dll, scripts2.dll and bhs.dll out of the mod package.

Simple.
Re: Virtual Legos! [message #259510 is a reply to message #259508] Sat, 19 May 2007 11:39 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Canadacdn wrote on Sat, 19 May 2007 13:16

If you have higher than 2.9, just open the map in XCC mixer or RenegadeEX and delete the scripts.dll, scripts2.dll and bhs.dll out of the mod package.

Simple.

My lord! That fixed it! Surprised Maybe now other versions can work with it. Thanks!
Re: Virtual Legos! [message #259513 is a reply to message #259357] Sat, 19 May 2007 11:47 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Just use the new version of Leveledit so that you don't have to have a scripts folder in your mod package.
Re: Virtual Legos! [message #259515 is a reply to message #259513] Sat, 19 May 2007 11:51 Go to previous message
BlueThen is currently offline  BlueThen
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I know, but it doesn't let me export .pkgs though....
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