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Light Texture thing. [message #257986] Wed, 09 May 2007 16:56 Go to next message
Viking is currently offline  Viking
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How do I make a texture where it looks like a light and it fades out as it gets farther away from the source?




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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Light Texture thing. [message #258004 is a reply to message #257986] Wed, 09 May 2007 19:27 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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some tool in adobe photoshop

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Light Texture thing. [message #258084 is a reply to message #257986] Thu, 10 May 2007 10:31 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
i think he means ingame...
Re: Light Texture thing. [message #258086 is a reply to message #257986] Thu, 10 May 2007 10:39 Go to previous messageGo to next message
Viking is currently offline  Viking
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Yeah, like say on a box you wanted the top to look like a beam of light and the bottom the beam of light dissipates into nothing.


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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Light Texture thing. [message #258098 is a reply to message #257986] Thu, 10 May 2007 12:22 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
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Commander
You could do this fairly easy by just making a gradient texture in photoshop and then enabling screen or multiply and add for the material options. That or you can make an alpha channel that renders nothing on the bottom and gradient channel again for the gradual change.

http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
Re: Light Texture thing. [message #258121 is a reply to message #258098] Thu, 10 May 2007 13:45 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Two words:
Vertex Paint


Re: Light Texture thing. [message #258122 is a reply to message #257986] Thu, 10 May 2007 13:59 Go to previous messageGo to next message
Viking is currently offline  Viking
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One word.

HUH?



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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Light Texture thing. [message #258356 is a reply to message #258122] Sat, 12 May 2007 12:54 Go to previous message
Jerad2142 is currently offline  Jerad2142
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General (3 Stars)
Go into renX and make it fade to back using the "vertex paint" modifier.

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