Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » What scripts
What scripts [message #251497] Sat, 24 March 2007 19:17 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
What scripts do you use to make game end if you destroy an object and then what ever side destroyed the object wins.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: What scripts [message #251505 is a reply to message #251497] Sat, 24 March 2007 20:55 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
JFW_Custom_Destroy_Building, you must use it to destroy all enemy buildings.

Re: What scripts [message #251597 is a reply to message #251497] Sun, 25 March 2007 10:00 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
thanks

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: What scripts [message #251662 is a reply to message #251497] Sun, 25 March 2007 19:48 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
there are no buildings on this map so how do i end game when i destry a vec or a certain object

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: What scripts [message #251663 is a reply to message #251662] Sun, 25 March 2007 19:48 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
Put a building controller on the map and destroy it.

Re: What scripts [message #251753 is a reply to message #251497] Mon, 26 March 2007 10:42 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
can i link a building controller to a vec

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: What scripts [message #251754 is a reply to message #251497] Mon, 26 March 2007 10:56 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
Add that script to the vehicle instead. When it dies kill the building.
Re: What scripts [message #251766 is a reply to message #251497] Mon, 26 March 2007 11:46 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
do i just put the id of the building controller for JFW_Custom_Destroy_Building because it didnt work ?

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: What scripts [message #251815 is a reply to message #251766] Mon, 26 March 2007 15:55 Go to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
It has to receive a custom when the building is destroyed.
There must also be a script attached to the building controller to destroy it when the custom is received.


Previous Topic: Fire/idle anim in LE
Next Topic: spawn points dont work
Goto Forum:
  


Current Time: Sun Jun 09 23:48:32 MST 2024

Total time taken to generate the page: 0.00712 seconds