Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Barret .50-Caliber anti-material rifle
Re: Barret .50-Caliber anti-material rifle [message #242627 is a reply to message #242566] Wed, 31 January 2007 20:21 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
I am modding Renegade, therefore I play it a lot.

Re: Barret .50-Caliber anti-material rifle [message #242739 is a reply to message #217526] Thu, 01 February 2007 10:16 Go to previous messageGo to next message
sharra is currently offline  sharra
Messages: 177
Registered: January 2007
Karma: 0
Recruit
I think it should replace the free gdi & nod soldiers Machinguns or you could give it to the techs and free engineers they are laking firepower

[Updated on: Thu, 01 February 2007 10:17]

Report message to a moderator

Re: Barret .50-Caliber anti-material rifle [message #242838 is a reply to message #217526] Thu, 01 February 2007 19:09 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
Well this was a little bit odd. Umm, I didn't expect this topic to be brought up. Well, I suppose if y'all want new stuff, go to RP2, I'm rigging weapons for em, don't expect em in the coming up release though.
Re: Barret .50-Caliber anti-material rifle [message #242850 is a reply to message #242838] Thu, 01 February 2007 23:07 Go to previous messageGo to next message
sharra is currently offline  sharra
Messages: 177
Registered: January 2007
Karma: 0
Recruit
are you making a mod to put your sniper rifel in and what is rp2
Re: Barret .50-Caliber anti-material rifle [message #242852 is a reply to message #242850] Thu, 01 February 2007 23:30 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
sharra wrote on Thu, 01 February 2007 23:07

are you making a mod to put your sniper rifel in and what is rp2

Roll Play 2


Re: Barret .50-Caliber anti-material rifle [message #242946 is a reply to message #242852] Fri, 02 February 2007 12:27 Go to previous messageGo to next message
sharra is currently offline  sharra
Messages: 177
Registered: January 2007
Karma: 0
Recruit
Jerad Gray wrote on Fri, 02 February 2007 00:30 [/quote


Roll Play 2

thanks link please
Re: Barret .50-Caliber anti-material rifle [message #242948 is a reply to message #217526] Fri, 02 February 2007 13:12 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
Well I don;t even have renegade installed, nor do I have the tools. At the moment I'm addicted to World of Warcraft so not any time soon will I have a mod. I did have plans to create an urban map where your only weapons where the Barret, dual wielded glocks, knives, and binoculars, I think it'd be fun but don't expect it, I'm known for not finishing much of anything I start.
Re: Barret .50-Caliber anti-material rifle [message #242951 is a reply to message #242948] Fri, 02 February 2007 13:30 Go to previous messageGo to next message
sharra is currently offline  sharra
Messages: 177
Registered: January 2007
Karma: 0
Recruit
if i make you a map could you do thr rest when ever you get renegad reinstaled
Re: Barret .50-Caliber anti-material rifle [message #242958 is a reply to message #217526] Fri, 02 February 2007 14:53 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
Interesting, the map would be a replica of a map from a mod fro Half Life 1 called The Specialists. The map is TS_Fall, contact me, lets talk it over.
Re: Barret .50-Caliber anti-material rifle [message #242977 is a reply to message #242958] Fri, 02 February 2007 17:00 Go to previous message
sharra is currently offline  sharra
Messages: 177
Registered: January 2007
Karma: 0
Recruit
i'll pm you
Previous Topic: Question
Next Topic: Scripts.dll 3.1 is out.
Goto Forum:
  


Current Time: Thu May 23 12:37:10 MST 2024

Total time taken to generate the page: 1.87574 seconds