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Re: scripts.dll 3.1.1 is out [message #237872 is a reply to message #237725] Sun, 07 January 2007 22:07 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I still think the bloom got bumped up a little too high since Scripts 3.0. It'd be nice if you lowered back to how it was in 3.0.
Re: scripts.dll 3.1.1 is out [message #237874 is a reply to message #237842] Sun, 07 January 2007 22:24 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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jonwil wrote on Sun, 07 January 2007 17:40

cmatt42, there is a known issue with xfire and 3.x, you will need to stop using xfire (or at least the "xfire inside renegade" part) until it is solved by the xfire team.


Eh, I reinstalled and it works fine now. It was due for a cleanup anyway.


Re: scripts.dll 3.1.1 is out [message #237884 is a reply to message #237725] Sun, 07 January 2007 23:07 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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(Excuse the double-post; I decided to add this after the edit button expired)

Not too big of an issue, but right now the "hud" command doesn't completely remove the objects on screen, such as the credits, time left, fps/etc, and the player list. I would like to have this fixed. Big Ups


Re: scripts.dll 3.1.1 is out [message #237889 is a reply to message #237725] Sun, 07 January 2007 23:54 Go to previous messageGo to next message
Aprime
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Colonel

http://img381.imageshack.us/img381/4897/screenshot05tn9.jpg Same thing Exdeath got.
http://img354.imageshack.us/img354/7179/untitled2xa7.jpg Filtering issues according to Saberhawk.
http://img480.imageshack.us/img480/4025/untitledgh3.jpg ...^

ATI X800XT

Just so Jonwil knows.

Also using 3.1.2


FUCK

[Updated on: Sun, 07 January 2007 23:58]

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Re: scripts.dll 3.1.1 is out [message #237891 is a reply to message #237889] Mon, 08 January 2007 00:04 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Watch out GDI has there new ion cannon, I mean pixel cannon.
Oh and I am also have a flare problem, there image slowly scrolls inside their flare object.


[Updated on: Mon, 08 January 2007 00:06]

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Re: scripts.dll 3.1.1 is out [message #237913 is a reply to message #237725] Mon, 08 January 2007 03:05 Go to previous messageGo to next message
TD is currently offline  TD
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Colonel
By the way, I do not use Xfire, and here's one of the glitches:

http://img104.imageshack.us/img104/8466/glitch01qv2.jpg
http://img440.imageshack.us/img440/6963/glitch02du8.jpg
http://img205.imageshack.us/img205/855/glitch03kf0.jpg
http://img440.imageshack.us/img440/9522/glitch04xl5.jpg

More places act weird like this. This did not happen in 3.0.


http://i38.tinypic.com/6fs2s9.png

[Updated on: Mon, 08 January 2007 03:07]

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Re: scripts.dll 3.1.1 is out [message #237958 is a reply to message #237725] Mon, 08 January 2007 05:29 Go to previous messageGo to next message
Zion is currently offline  Zion
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In the tunnel for those who can't see it.

To me, it looks like a vis error, that's in the map not in scripts.

Another thing i noticed was that FRAPS displayed that there was 42 frames per second in one of those images, yet Renegade was displaying that there was only 20 frames per second. What's going on there?
Re: scripts.dll 3.1.1 is out [message #237975 is a reply to message #237958] Mon, 08 January 2007 07:25 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I think I said something about this before:
Jerad Gray wrote on Wed, 27 December 2006 22:38

Another problem I have noticed is that certain shiny objects will show through other objects if you have a Nvidia graphics card. This problem does not occur with 2.92 but with 3.0+.
Example pictures below:
index.php?t=getfile&id=2227&private=0
And when you get closer:
index.php?t=getfile&id=2228&private=0
And look how thick these doors are!:
index.php?t=getfile&id=2229&private=0

This only happens if I have scripts 3.0, 3.1, or 3.1.1 in my renegade data directory.


Re: scripts.dll 3.1.1 is out [message #237982 is a reply to message #237725] Mon, 08 January 2007 08:32 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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I have noticed some vis errors on a few maps, that I never noticed before, I almost would suspect the scripts, but I'm not sure how they could be responsible for it.

-->
Re: scripts.dll 3.1.1 is out [message #237987 is a reply to message #237958] Mon, 08 January 2007 09:03 Go to previous messageGo to next message
TD is currently offline  TD
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Merovingian wrote on Mon, 08 January 2007 13:29

In the tunnel for those who can't see it.

To me, it looks like a vis error, that's in the map not in scripts.

Another thing i noticed was that FRAPS displayed that there was 42 frames per second in one of those images, yet Renegade was displaying that there was only 20 frames per second. What's going on there?

More places act weird like that in more maps, not only there in the tunnel from that angle. I am not running fraps, I'm running ATI Tray Tools, bout the different FPS, the FPS refresh frequency is different than in renegade.


http://i38.tinypic.com/6fs2s9.png
Re: scripts.dll 3.1.1 is out [message #237989 is a reply to message #237889] Mon, 08 January 2007 09:09 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Comrade wrote on Mon, 08 January 2007 01:54

http://img381.imageshack.us/img381/4897/screenshot05tn9.jpg Same thing Exdeath got.
http://img354.imageshack.us/img354/7179/untitled2xa7.jpg Filtering issues according to Saberhawk.
http://img480.imageshack.us/img480/4025/untitledgh3.jpg ...^

ATI X800XT

Just so Jonwil knows.

Also using 3.1.2


Use the Catalyst Control Center (download it if you don't have it already: http://ati.amd.com/support/drivers/xp/radeonx-xp.html)

For ATI cards, that link is for the X800 Series.

Using that program you can adjust your card's abilities. The reason your Ion cannon and some other stuff looks all pixilated, is cause of your settings, not shaders. (I am 80% sure of it)
Re: scripts.dll 3.1.1 is out [message #237998 is a reply to message #237725] Mon, 08 January 2007 09:44 Go to previous messageGo to next message
Aprime
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Colonel

And you're 100% wrong.

gtfo


FUCK
Re: scripts.dll 3.1.1 is out [message #238025 is a reply to message #237958] Mon, 08 January 2007 11:56 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Merovingian wrote on Mon, 08 January 2007 04:29

Another thing i noticed was that FRAPS displayed that there was 42 frames per second in one of those images, yet Renegade was displaying that there was only 20 frames per second. What's going on there?


The refresh rate for the FPS counter in FRAPS is WAY faster than the one in Renegade. Go figure.
Re: scripts.dll 3.1.1 is out [message #238121 is a reply to message #237889] Mon, 08 January 2007 20:02 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Comrade wrote on Mon, 08 January 2007 00:54


http://img354.imageshack.us/img354/7179/untitled2xa7.jpg Filtering issues according to Saberhawk.
http://img480.imageshack.us/img480/4025/untitledgh3.jpg


C&C Renegade! Now on Nintendo DS!
Re: scripts.dll 3.1.1 is out [message #238133 is a reply to message #237725] Mon, 08 January 2007 20:47 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Right can someone update me on the scripts and what I should install and what I shouldnt please?

Am using an NVIDIA GeForce FX 5700LE graphics card.

Last time I installed the new scripts > 3.0, the game wouldnt start, even when I removed the scripts, the game wouldnt start, couldnt even re-install the game after I uninstalled it, which led to me formatting my XP drive.

I dont wanna repeat the same shit, lol

Am really worried about all these shaders stuff...

[Updated on: Mon, 08 January 2007 20:48]

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Re: scripts.dll 3.1.1 is out [message #238144 is a reply to message #237998] Mon, 08 January 2007 21:51 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Comrade wrote on Mon, 08 January 2007 11:44

And you're 100% wrong.

gtfo


eh... worked for me Razz

---
ERRORS!!!

http://i27.photobucket.com/albums/c175/r315razor/Screen%20Shots/Error.png

http://i27.photobucket.com/albums/c175/r315razor/Screen%20Shots/Error2.png

[Updated on: Mon, 08 January 2007 21:53]

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Re: scripts.dll 3.1.1 is out [message #238148 is a reply to message #237725] Mon, 08 January 2007 23:54 Go to previous messageGo to next message
Aprime
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Colonel

Wow, the WF's interior actually looks better like that.

FUCK
Re: scripts.dll 3.1.1 is out [message #238156 is a reply to message #238148] Tue, 09 January 2007 01:17 Go to previous messageGo to next message
Zion is currently offline  Zion
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Comrade wrote on Tue, 09 January 2007 06:54

Wow, the WF's interior actually looks better like that.


Yeah, i was just about to say that... Big Ups
Re: scripts.dll 3.1.1 is out [message #238173 is a reply to message #238144] Tue, 09 January 2007 06:37 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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razorblade001 wrote on Mon, 08 January 2007 22:51

Comrade wrote on Mon, 08 January 2007 11:44

And you're 100% wrong.

gtfo


eh... worked for me Razz

---
ERRORS!!!

http://i27.photobucket.com/albums/c175/r315razor/Screen%20Shots/Error.png

http://i27.photobucket.com/albums/c175/r315razor/Screen%20Shots/Error2.png


Med tank is doing warp speed in that one.

Agrees on WF, looks better. ^^
Re: scripts.dll 3.1.1 is out [message #238208 is a reply to message #238173] Tue, 09 January 2007 11:47 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I am still wondering if you (Jonwil) would be willing to add a multi scripts loader in you next version of scripts.dll. Like the one seen at:
http://sourceforge.net/project/showfiles.php?group_id=176277&package_id=2026 69&release_id=444016
This would be very helpful to me, as I would no longer have to rename you scripts every time you came out with a deferent scripts package. And when I released my mod I would not have to get everyone to go through the trouble of renaming you scripts just so they could play my mod.


Re: scripts.dll 3.1.1 is out [message #238307 is a reply to message #237725] Tue, 09 January 2007 23:26 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Still wishing to know if these scripts gonna mess me up or not. Sad
Re: scripts.dll 3.1.1 is out [message #238312 is a reply to message #238307] Wed, 10 January 2007 00:06 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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IWarriors wrote on Tue, 09 January 2007 23:26

Still wishing to know if these scripts gonna mess me up or not. Sad


Only one way to find out!


Re: scripts.dll 3.1.1 is out [message #238315 is a reply to message #238312] Wed, 10 January 2007 00:31 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Jerad Gray wrote on Tue, 09 January 2007 23:06

IWarriors wrote on Tue, 09 January 2007 23:26

Still wishing to know if these scripts gonna mess me up or not. Sad


Only one way to find out!


HA!...

-_-
Re: scripts.dll 3.1.1 is out [message #238324 is a reply to message #237832] Wed, 10 January 2007 01:38 Go to previous messageGo to next message
TSS888 is currently offline  TSS888
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saberhawk wrote on Sun, 07 January 2007 15:57

http://4camp.net/scripts312.exe for installer. This installer will update Direct3D if it determines that you don't have it properly update and also handles installing on a 'fresh' install of Renegade that has been properly patched.

danpaul: Still shouldn't be included because of "wierd graphics" glitches that people are reporting.



Is there an uninstaller? Or can you tell me exactly which files to remove if I want to go back to pre 3.0 (2.9.2)? Cause I tried 3.0 and it rene did not even start.

Thanks!


http://apb.mp-gaming.com/rank/rank-TSS888.gif
Re: scripts.dll 3.1.1 is out [message #238340 is a reply to message #238324] Wed, 10 January 2007 04:14 Go to previous messageGo to previous message
TSS888 is currently offline  TSS888
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I tried it, the installer version, without the bloom option cause I definitely think my graphics card (Intel Extreme Graphics, integrated with up to 64mb memory) can't run it

Problems:
1. Flickering bullet holes when moving mouse (not picture)
2. Flickering damage marks when moving mouse, like those blackened places after an explosion. (both pictures)
3. Is the lighting supposed to be that way? I mean, black light coming out from doors??? Shocked (both pictures)
index.php?t=getfile&id=2332&private=0
index.php?t=getfile&id=2333&private=0


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[Updated on: Wed, 10 January 2007 04:39]

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