RA_Underwater_On_Custom [message #232842] |
Sun, 03 December 2006 19:46 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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How do I use this script: RA_Underwater_On_Custom
and how do I make an object get destroyed when something else (eg. A turret) is destroyed?
nopol10=Nopol=nopol(GSA)
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Re: RA_Underwater_On_Custom [message #232910 is a reply to message #232895] |
Mon, 04 December 2006 08:42 |
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Jerad2142
Messages: 3805 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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That would be the message you want sent to the infantry (these messages will change the screen color when entering the zone, and also kill you). The numbers just have to match with the other script to make it work.
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