Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Tactics and Strategies » who thinks this is cheating  () 1 Vote
Re: who thinks this is cheating [message #230730 is a reply to message #229764] Thu, 16 November 2006 11:14 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
No.
Re: who thinks this is cheating [message #230743 is a reply to message #229764] Thu, 16 November 2006 11:46 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
yes...no realism...where do i start:

PIC
respawing
killing a mamoth tank with a pistol
mamoth tank
SBH
day and night
railgun
laser chain gun
acolites
beacons
ion strike
orca
... etc.
Re: who thinks this is cheating [message #230746 is a reply to message #229764] Thu, 16 November 2006 11:50 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

You forgot the most important thing really...

Tiberium.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: who thinks this is cheating [message #230747 is a reply to message #229764] Thu, 16 November 2006 11:52 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
yes lol. tib flechet gun...

the unrealism is what is good about renegade.

also, repair guns.
Re: who thinks this is cheating [message #230754 is a reply to message #229764] Thu, 16 November 2006 12:23 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9729
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
Quote:

killing a mamoth tank with a pistol

Impossible. Mammy auto heals In Love


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: who thinks this is cheating [message #230768 is a reply to message #229764] Thu, 16 November 2006 14:09 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

You just need some damage hack then ;P

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: who thinks this is cheating [message #230810 is a reply to message #230142] Fri, 17 November 2006 00:02 Go to previous messageGo to next message
puddle_splasher is currently offline  puddle_splasher
Messages: 595
Registered: May 2006
Location: Scotland, UK
Karma: 0
Colonel
w0dka wrote on Sun, 12 November 2006 09:57

AGT will fire even if a SbH is behind a Harvester.

at this map SbH's are a good idea if the power or AGT is down. Before this happend they will get nailed.


If the AGT/OB is down and you are SBH, then why is there a need to Harvy Walk?

You are stealthed anyhow............doh
Re: who thinks this is cheating [message #230833 is a reply to message #229764] Fri, 17 November 2006 07:02 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

I meant "take the techonology as given, would you get away with it still?"

:s


Renguard is a wonderful initiative
Toggle Spoiler
Re: who thinks this is cheating [message #230906 is a reply to message #229764] Fri, 17 November 2006 16:01 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
renwiki has somedin on harvy walkin by memory

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: who thinks this is cheating [message #230957 is a reply to message #229764] Fri, 17 November 2006 22:11 Go to previous messageGo to next message
fl00d3d is currently offline  fl00d3d
Messages: 1107
Registered: August 2003
Location: Iowa, USA
Karma: 0
General (1 Star)
Viva la Resistance!
Fallacies!

OK, but seriously - there are some "not so realistic" things in any game. And I get all of the points discussed, but I do go by a policy of "what is realistic" with my server. If you could picure a game of Renegade that was played out with friendly fire on, that would pretty much answer all questions right there. If you can do it without dying, go for it. But things like ob-walking remain glitching in my eyes.
Re: who thinks this is cheating [message #230981 is a reply to message #229764] Sat, 18 November 2006 04:10 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma: 0
General (5 Stars)
I used to like friendly fire ON servers, except when you got morons who thought it was funny to kill their own team.... some people are determined to spoil things for everyone...

http://steamsignature.com/card/1/76561197975867233.png
Re: who thinks this is cheating [message #230982 is a reply to message #229764] Sat, 18 November 2006 04:13 Go to previous messageGo to next message
w0dka is currently offline  w0dka
Messages: 181
Registered: March 2006
Location: Leipzig, Germany
Karma: 0
Recruit
never saw a FF On server...

anyone knows one?


Thanks.
Re: who thinks this is cheating [message #230985 is a reply to message #229764] Sat, 18 November 2006 05:14 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
Messages: 866
Registered: April 2004
Location: Wisconsin
Karma: 0
Colonel
friendly fire is a little impractical in a public server, as I saw yesterday. What can be fun is no building repair, though that usually means GDI has a greater advantage it's something that spices up the game more. It makes maps go quick, and strategies are changed. The last time I saw a public server who had it on was a long time ago and it had FF on and there weren't any retards trying to kill their own buildings and I remember it being hourglass and this server was so cool that it allowed hill camping too, so me and someone else who I knew was in the server and we were Nod and we had killed GDI pretty quickly.

Which brings me to another point. For the server owners out there, why, oh why do you disable hill camping? WHY? Do you know what you do, when you make a rule for that? All it means is that now people just have to camp their front entrance and wait for the opposing team to rush, when that rush happens they will die and the camping team will win. If your fear is that Nod has an advantage over teh hill, you're wrong. It's surprisingly even, and that hardly matters usually because all it takes is a bit of teamwork to stop it. It's like saying you can't buy artys on field to whore the war factory because they're too hard to kill in public servers without teamwork. It is part of the map, so why on earth are you not allowing it? instead you make hourglass an hour long and everybody hates the map because it's so damned long.


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: who thinks this is cheating [message #231022 is a reply to message #230985] Sat, 18 November 2006 11:42 Go to previous messageGo to next message
w0dka is currently offline  w0dka
Messages: 181
Registered: March 2006
Location: Leipzig, Germany
Karma: 0
Recruit
Sniper_De7 wrote on Sat, 18 November 2006 06:14



Which brings me to another point. For the server owners out there, why, oh why do you disable hill camping? WHY? Do you know what you do, when you make a rule for that? All it means is that now people just have to camp their front entrance and wait for the opposing team to rush, when that rush happens they will die and the camping team will win. If your fear is that Nod has an advantage over teh hill, you're wrong. It's surprisingly even, and that hardly matters usually because all it takes is a bit of teamwork to stop it. It's like saying you can't buy artys on field to whore the war factory because they're too hard to kill in public servers without teamwork. It is part of the map, so why on earth are you not allowing it? instead you make hourglass an hour long and everybody hates the map because it's so damned long.


like you said... because you need smart guys... to stop HC...but on most servers only play guys who buy first as Nod a SBh and if they are GDI a Havoc.... (or on flying maps: copters) regardless if base is rapped and they need engineers or only big tanks out there. Peopl that dobn't know how to stop something what kills them will stop playing. They don't like loosing.

remembering a match on city.... Nod 6 copters, GDI 7 copters. Resst of the team runns around with havocs.... i played on Nod ... just drive a stank and blow their barraacks with a nuke away... noone even looks after it ....sometimes its hard to believe ow stupid some guys are if it goes into tactics.


Thanks.

[Updated on: Sat, 18 November 2006 11:47]

Report message to a moderator

Re: who thinks this is cheating [message #231120 is a reply to message #230449] Sun, 19 November 2006 05:07 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
Messages: 606
Registered: April 2006
Location: California
Karma: 0
Colonel

CarrierII wrote on Tue, 14 November 2006 12:39

Because in real warfare, you wouldn't get away with walking in behind an automated harvester... I guess. even if you were a SBH.




Real Warfare?!!!! My Ass, Command And Conquer Renegade Is more like paintballing.!!!!!!!!! Seriously people how can a woman run with a high powered rifle and shoot and reload it while she is running?! Renegade is a good and a bad mix of reality and fictional video game warfare. It kind of disconnects you from reality.


Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.

[Updated on: Sun, 19 November 2006 05:08]

Report message to a moderator

Re: who thinks this is cheating [message #231124 is a reply to message #229764] Sun, 19 November 2006 05:25 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

Quote:


TAKE THE TECHNOLOGY AS GIVEN



Please read.


Renguard is a wonderful initiative
Toggle Spoiler
Re: who thinks this is cheating [message #231606 is a reply to message #229764] Wed, 22 November 2006 15:06 Go to previous messageGo to next message
fl00d3d is currently offline  fl00d3d
Messages: 1107
Registered: August 2003
Location: Iowa, USA
Karma: 0
General (1 Star)
Viva la Resistance!
I'm not a big fan of hourglass, tbh. And the reason is because people turtle (sorry, RTS terminology) .. I mean "camp" .. regardless of strategy and rules. On my server, hillcamping is not allowed for two reasons: (1) People abuse it and use it to whore the enemy base with an easy retreat - and GDI has a strong advantage with that (2) If you allow it then everyone attempts to fight on the hill and people get pissed off, start calling people noobs, arguments break out, and people leave the server. So from an owners point of view its not so much about the actual gameplay its about keeping the majority happy. I tried to get hourglass completely removed from our rotation but Nightma12 veto'd me lol. So we're going to hardcode the timer plugin to never allow Hourglass in marathon mode and we'll probably re-enable hillcamping.
Re: who thinks this is cheating [message #231609 is a reply to message #229764] Wed, 22 November 2006 15:32 Go to previous messageGo to next message
warranto is currently offline  warranto
Messages: 2584
Registered: February 2003
Location: Alberta, Canada
Karma: 0
General (2 Stars)
Pff.. no need to do that. Just generate new rules for the map. No one is allowed to take out the Base Defence/Advanced Infantry/Vehicle/Refinery/Power Plant Building first. After all, people don't turtle until one of those is destroyed.
Re: who thinks this is cheating [message #231611 is a reply to message #231606] Wed, 22 November 2006 16:43 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
Messages: 866
Registered: April 2004
Location: Wisconsin
Karma: 0
Colonel
fl00d3d wrote on Wed, 22 November 2006 16:06

I'm not a big fan of hourglass, tbh. And the reason is because people turtle (sorry, RTS terminology) .. I mean "camp" .. regardless of strategy and rules. On my server, hillcamping is not allowed for two reasons: (1) People abuse it and use it to whore the enemy base with an easy retreat - and GDI has a strong advantage with that (2) If you allow it then everyone attempts to fight on the hill and people get pissed off, start calling people noobs, arguments break out, and people leave the server. So from an owners point of view its not so much about the actual gameplay its about keeping the majority happy. I tried to get hourglass completely removed from our rotation but Nightma12 veto'd me lol. So we're going to hardcode the timer plugin to never allow Hourglass in marathon mode and we'll probably re-enable hillcamping.


GDI has no advantage overall nor does Nod in hillcamping. It boils down to who has more teamwork. There's an obvious advantage for GDI in maps like under and field, but it's be ludicrous to disallow it just because it's disfavoured on one side. Like I said, it comes down to which team is better.

As for the second part, isn't that GOOD that they try to fight on the hill? As for getting pissed off, I hardly see that ever happening. I see more people complaining about camping their base with mammoths and such than I do of people complaining about hillcamping. Generally the only reason you do see people complain about hillcamping is because it's disallowed on that particular server and someone is doing it. It's a hell of a lot more fun trying to hold the hill, by yourself, or with your team, against the opposing than waiting inside your base and the team that rushes the most loses.


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: who thinks this is cheating [message #231627 is a reply to message #229764] Wed, 22 November 2006 19:50 Go to previous message
mrpirate is currently offline  mrpirate
Messages: 1262
Registered: March 2003
Location: Ontario
Karma: 0
General (1 Star)
Hourglass can be a very boring map, and I've never understood how people think drastically restricting the areas in which tanks are allowed is going to make it any more exciting.
Previous Topic: C4........
Next Topic: infantry Vs vehicles
Goto Forum:
  


Current Time: Tue Jun 11 10:42:47 MST 2024

Total time taken to generate the page: 0.01014 seconds