Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » texturing problem...
texturing problem... [message #225572] Sun, 08 October 2006 17:44 Go to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Recently, Whenever I make a map with vertex paint, it dosn't work.

I used to do it all the time, now when I load the map in LE, it would suddenly crash to desktop with no warnings, or error messages. One second it would be loading the terrain, the next second I am on my desktop.

I don't understand why this is happening. I'm not using like textures the game dosn't have... (If it dosn't I put it in the editorcache) but I am basicly useing things like L05_Grass.. and stuff...

Has this happend to anyone else? and if so, how can I fix it?
Re: texturing problem... [message #225591 is a reply to message #225572] Sun, 08 October 2006 19:50 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
try this for any crashing.

Right click on the level edit icon(not shortcut or anything)

Go to the compatiblity tab and check off diasbble visual themes, hit apply, then ok and try it out. every time LE has crashed on me thats fixed it.
Re: texturing problem... [message #225595 is a reply to message #225591] Sun, 08 October 2006 20:05 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
Nope, it didn't work..

It may just be the computer. I'll transfer it to my laptop, and test it there. That has been the solution to a few problems, like the interiors of buildings not showing up on my desktop, but they do in level edit.

[Updated on: Sun, 08 October 2006 20:12]

Report message to a moderator

Re: texturing problem... [message #225598 is a reply to message #225595] Sun, 08 October 2006 20:44 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
nope... level edit just keeps crashing on my laptop when I boot it.. it wont even load up in the first place. I disabled themes.. but still nothing.

I want to reinstall it on my laptop... but now I can't find the installer... Neutral
Re: texturing problem... [message #225615 is a reply to message #225572] Mon, 09 October 2006 00:30 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
You can find the installer here.
Look in the Editing Tools for "RenegadePublicTools2".

Also make sure that you're not running LE from TFD as it will cause it to crash when you try to load presets that "don't exist".
Just install the original Renegade into "Westwood\Renegade".
Re: texturing problem... [message #225659 is a reply to message #225615] Mon, 09 October 2006 06:26 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
I have found in the past that level editor will crash if it can not find .w3d files, in the directory (EX. the CnC GDI APC "v_gdi_apc_m" is located in the always2.dat [this file is created with renegade's final patch] but when level editor tries to load it from "vehicles\gdi apc\v_gdi_apc_m.w3d" it can not find it because it is looking in the always.dat instead of always2.dat and so it crashes).

Also it will also crash if one mesh is to complex, the easiest way to see if this is the cause is to open the .w3d file (in W3D Viewer) open the objects Hierarchy and click on the object. IF it crashes chances are that one of the meshes is to complex. Then all you would have to do is open the Mesh category and open each mesh one by one, until one crashes it. The one it crashes on will be the one that is to complex. To correct this you could either divide the mesh into multiple meshes or optimize it. The only problem is that you will have to redo the vertex paint on the mesh(es).


Re: texturing problem... [message #225667 is a reply to message #225659] Mon, 09 October 2006 07:03 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
but it works when the textures are not on it, only when I put some textures on it crashes..
Re: texturing problem... [message #225678 is a reply to message #225667] Mon, 09 October 2006 08:09 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
HA, it works. Thanks for reminding me to divide the map into sections. Very Happy

(Btw, why does the edit button go away?)

[Updated on: Mon, 09 October 2006 08:10]

Report message to a moderator

Re: texturing problem... [message #225683 is a reply to message #225678] Mon, 09 October 2006 08:29 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3805
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
I think there is a glitch with LE, if you use it for to long other buttons will disappear. Try resizing the window, that usually brings the buttons back.

Re: texturing problem... [message #225685 is a reply to message #225683] Mon, 09 October 2006 08:40 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
lol, that happens to me... But things on my task bar go away. Like the start button, or the clock...
Re: texturing problem... [message #225691 is a reply to message #225685] Mon, 09 October 2006 09:09 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
I have that to, and sometime to switchs programs I need to use alt+tab

Moding can be real Fun...
Re: texturing problem... [message #225754 is a reply to message #225572] Mon, 09 October 2006 15:05 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
CRTL+ALT+DEL
v
Close explorer.exe and re-run it (i think it automatically runs itself after a cirtain mmount of time).
Re: texturing problem... [message #225779 is a reply to message #225572] Mon, 09 October 2006 16:47 Go to previous messageGo to next message
sleepyjo2 is currently offline  sleepyjo2
Messages: 15
Registered: November 2005
Location: Florida, U.S.
Karma: 0
Recruit
That opens the Task Manager. Dont Get It

\~Black-Brigade~/ Moderator
Re: texturing problem... [message #225781 is a reply to message #225572] Mon, 09 October 2006 16:55 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
Messages: 138
Registered: May 2003
Karma: 0
Recruit
Step 1. Press Ctrl+Alt+Del
Step 2. Clikc processes tab
Step 3. Find exlporer, select it and press End Process, confirm if it asks.
Step 4. Click the applications tab.
Step 5. Press the new task button
Step 6. type in explorer.exe, press ok.
Re: texturing problem... [message #225910 is a reply to message #225781] Tue, 10 October 2006 12:18 Go to previous message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
easier way to do it... is to right click on the task bar, click "lock the taskbar", then right click, and click "lock the taskbar" again.

It refreshes the barr, so it goes back to normal.
Previous Topic: Single Player Mods
Next Topic: renx animation
Goto Forum:
  


Current Time: Fri Jun 07 09:37:09 MST 2024

Total time taken to generate the page: 0.01009 seconds