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2 questions. [message #210957] Wed, 02 August 2006 07:27 Go to next message
Sn1per74* is currently offline  Sn1per74*
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Question 1: How do I make glass in RenX?
Question 2: How do I export lights as a light map to Level Edit?


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Re: 2 questions. [message #210961 is a reply to message #210957] Wed, 02 August 2006 08:12 Go to previous messageGo to next message
LR01 is currently offline  LR01
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for the glass:
http://renhelp.laeubi-soft.de/index.php?faq=37#37
hope this helps you


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Re: 2 questions. [message #211005 is a reply to message #210961] Wed, 02 August 2006 15:05 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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STill need help with Q#2

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Re: 2 questions. [message #211080 is a reply to message #210957] Thu, 03 August 2006 02:56 Go to previous messageGo to next message
Zion is currently offline  Zion
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Patients Is A Virtue.
Re: 2 questions. [message #211087 is a reply to message #211080] Thu, 03 August 2006 03:36 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Well,
I like to know that to...


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Re: 2 questions. [message #211114 is a reply to message #211087] Thu, 03 August 2006 08:08 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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In the tutorial it says LVSMaterial1 = glass then it says LVSMaterial1 = Windows1- which one is it?


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Re: 2 questions. [message #211117 is a reply to message #211114] Thu, 03 August 2006 08:20 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Sn1per74(2) wrote on Thu, 03 August 2006 11:08

In the tutorial it says LVSMaterial1 = glass then it says LVSMaterial1 = Windows1- which one is it?



Taken from renhelp

"The HON windows need "LVSMaterial1 = windows1" on them and the Airstrip windows need "LVSMaterial1 = glass" on their user defined properties"

so "LVSMaterial1 = glass" would be your best bet for normal glass


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Re: 2 questions. [message #212101 is a reply to message #211117] Sun, 06 August 2006 16:56 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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Question 2 help please,

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Re: 2 questions. [message #212102 is a reply to message #210957] Sun, 06 August 2006 17:06 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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For your second question, you can't.

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Re: 2 questions. [message #212103 is a reply to message #210957] Sun, 06 August 2006 17:21 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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if it's the same lightmaps that i am thinking of, you'll have to refer to Sloth's Lightmaps tutorial (the link was somewhere either here or on the old CnC Reborn forums). But the tutorial is kind of "raw" and won't help you much if you aren't fammiliar with 3DS Max.

Re: 2 questions. [message #212104 is a reply to message #210957] Sun, 06 August 2006 17:41 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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The only way to ge these results, that i know of are through the Reborn method. They released these two tutorials:

http://www.oblivioninteractive.com/files/Terrain%20Lights.ra r
http://www.oblivioninteractive.com/files/Interior%20Lights.r ar


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Re: 2 questions. [message #212127 is a reply to message #210957] Mon, 07 August 2006 03:08 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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yup, those are Sloth's.

Re: 2 questions. [message #212824 is a reply to message #212104] Fri, 11 August 2006 18:16 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Oblivion165 wrote on Sun, 06 August 2006 20:41

The only way to ge these results, that i know of are through the Reborn method. They released these two tutorials:

http://www.oblivioninteractive.com/files/Terrain%20Lights.ra r
http://www.oblivioninteractive.com/files/Interior%20Lights.r ar



wow i can really see the potential of these!

Any idea how it impacts performance??


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Re: 2 questions. [message #212887 is a reply to message #210957] Sat, 12 August 2006 05:19 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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It impacts performance as much as the bump-mapped water does Wink

Re: 2 questions. [message #251415 is a reply to message #212103] Sat, 24 March 2007 09:23 Go to previous messageGo to next message
Crow3333 is currently offline  Crow3333
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Mad Ivan wrote on Mon, 07 August 2006 02:21

if it's the same lightmaps that i am thinking of, you'll have to refer to Sloth's Lightmaps tutorial (the link was somewhere either here or on the old CnC Reborn forums). But the tutorial is kind of "raw" and won't help you much if you aren't fammiliar with 3DS Max.



Sorry for digging up this topic. Is there any place where i can get these tutorials? I searched with google and so on but can´t find them.
Re: 2 questions. [message #251416 is a reply to message #210957] Sat, 24 March 2007 09:37 Go to previous message
Oblivion165 is currently offline  Oblivion165
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I no longer have them but I'm sure they are around.

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