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Re: Times sure have changed... [message #208845 is a reply to message #208604] Wed, 19 July 2006 12:02 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
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Colonel
The death animation ought to play when the airstrip is destroyed while a vehicle is being delivered. I don't doubt that it was originally intended to be destroyed, but it was probably dropped for the sake of play balance (otherwise, all it would take on a lot of maps is one well placed MLRS to stop Nod from getting vehicles).

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Re: Times sure have changed... [message #208859 is a reply to message #208604] Wed, 19 July 2006 13:10 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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General (1 Star)
Well i had before changed the model of the Cargoplane in Undrivable vecs under Objects/Simple to an AGT so i could use it as one, everytime is gets destroyed a Flaming cargoplane shoots out the side
Re: Times sure have changed... [message #208877 is a reply to message #208604] Wed, 19 July 2006 13:59 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Some of the early renegade trailers featured the cargo plane being destroyed while havoc wandered around killing stuff, it may have been the only reason they made the animation.

I do remember being able to blow the cargo plane up on a map I made once, I never intended to make it like that, and I still dont know how I did it Huh


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[Updated on: Wed, 19 July 2006 13:59]

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Re: Times sure have changed... [message #209050 is a reply to message #208604] Thu, 20 July 2006 22:40 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Registered: December 2004
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Colonel
There's a script you can attach that will play the death animation when something dies. It's attached to all the c130's in single player. Though its one of those scripts in multiplayer that only the host can see. Either that or only works when only the host is in game and no one else.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Times sure have changed... [message #210813 is a reply to message #208604] Tue, 01 August 2006 10:20 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
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Registered: September 2003
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LtC4miner...have not seen you around in a LONG ass time. I guess your right though, anyone with skill gets hassled. Although that skill just comes from playing repeatedly.

mrpirate, I recognize you from Black-Brigade. Don't think I ever duked it out with you though, but I've seen you there.


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Re: Times sure have changed... [message #210850 is a reply to message #208604] Tue, 01 August 2006 14:30 Go to previous messageGo to next message
MexPirate is currently offline  MexPirate
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Colonel
This is why I like donating for and running a server, if anyone wants to say I cheat they can check the mod list to make their complaint Wink

I occasionally get it in other servers, but I only really play elsewhere when people aren't on - most public servers are too frustrating.


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Re: Times sure have changed... [message #210879 is a reply to message #208604] Tue, 01 August 2006 16:02 Go to previous messageGo to next message
krayons is currently offline  krayons
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I got banned once for driving a humvee into the refinery and running over one of the mods.

Hee hee.
Re: Times sure have changed... [message #211118 is a reply to message #210879] Thu, 03 August 2006 08:26 Go to previous message
MexPirate is currently offline  MexPirate
Messages: 883
Registered: March 2006
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Colonel
krayons wrote on Tue, 01 August 2006 17:02

I got banned once for driving a humvee into the refinery and running over one of the mods.

Hee hee.


lol, totally worth it


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It's a mexican pirate .... F*ck a dog by Blink 182
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