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Need some help, with a renalert "mod". [message #111380] Sat, 28 August 2004 12:16 Go to next message
Naamloos is currently offline  Naamloos
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Colonel
I wanted to change gameplay a bit by using an objects.ddb (adding supply trucks, C4 as "beacons", and many balance changes that effect gameplay a little.)

I have no problems when making it but when i test it in-game it crashes when i enter a supply truck, or buy a volkov (modified).

Im no expert at this but does anyone know how to fix this?

Thanks.


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Need some help, with a renalert "mod". [message #111405] Sat, 28 August 2004 13:26 Go to previous messageGo to next message
Dante
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pkg ?

Need some help, with a renalert "mod". [message #111407] Sat, 28 August 2004 13:32 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Colonel
I may end up trying that for renalert, but then i would need to add maps and stuff.

It's only an objects.ddb now, i was more thinking of server sided stuff... (host)

So that everyone can join without downloading it. (we don't wan't people to cheat now do we Wink )


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Need some help, with a renalert "mod". [message #111409] Sat, 28 August 2004 13:40 Go to previous messageGo to next message
Renx is currently offline  Renx
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Nothing you put in it can be custom, it allm has to be stuff from the game in order for it to work the way you want it to.

~Canucck

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Blazer

...RG made me ugly
Need some help, with a renalert "mod". [message #111410] Sat, 28 August 2004 13:45 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Colonel
It's all from the game, the supply truck, MCV and phase transport are in the always.dat. (not using MCV tho)

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Need some help, with a renalert "mod". [message #111569] Sun, 29 August 2004 02:22 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Colonel
*bump*

Help?


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Need some help, with a renalert "mod". [message #111572] Sun, 29 August 2004 02:51 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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you will only be able to play on n00b servers if you have an objects.ddb, in your data folder

RenGuard will think you are cheating Razz
Need some help, with a renalert "mod". [message #111573] Sun, 29 August 2004 03:00 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Colonel
I am talking about renalert not renegay :rolleyes:

Edit: Even if it's done people won't be able to download it. It's just an option for servers to use it... but since there are so many crashes at this point i don't think ill ever get it fixed Crying or Very Sad


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Need some help, with a renalert "mod". [message #111597] Sun, 29 August 2004 05:25 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Naamloos

I am talking about renalert not renegay




Then your on the wrong forums


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Need some help, with a renalert "mod". [message #111605] Sun, 29 August 2004 06:14 Go to previous messageGo to next message
Shappy
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no, he is on the right forum.. this is the mod forum :rolleyes:
Need some help, with a renalert "mod". [message #111607] Sun, 29 August 2004 06:26 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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Shappy

no, he is on the right forum.. this is the mod forum :rolleyes:

I think titan means, he is on the renegade forums, not the renalert forums.
Need some help, with a renalert "mod". [message #111609] Sun, 29 August 2004 06:34 Go to previous messageGo to next message
Renx is currently offline  Renx
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BHS runs these forums, and since BHS supports all renegade mods, this is the right forum.



I don't know much about server side mods, but I'm pretty sure you need a scripts.dll with the objects.ddb. If you want someone that does know a lot about server side mods, vloktboky is the man you're looking for.


~Canucck

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Need some help, with a renalert "mod". [message #111615] Sun, 29 August 2004 06:57 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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The scripts.dll, scripts2.dll and scripts3.dll are already in the renalert folder... Unless you are saying they should also be in the renalert/data folder...

The crash only happens with a few things, the rest works fine. Confused

Edit: i tried to undo the changes to the thing that crash but no effect.


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Need some help, with a renalert "mod". [message #111618] Sun, 29 August 2004 07:08 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Titan1x77

Naamloos

I am talking about renalert not renegay




Then your on the wrong forums


Quote:

Blackhand Studios Public
Public discussion of Blackhand Studios planned bugfixes and improvements for C&C: Renegade and Renegade Alert.
Need some help, with a renalert "mod". [message #111619] Sun, 29 August 2004 07:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Though this is the Mod Forum.
Need some help, with a renalert "mod". [message #111620] Sun, 29 August 2004 07:17 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Doesn't matter, it's still supported here.
Need some help, with a renalert "mod". [message #111621] Sun, 29 August 2004 07:24 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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instead of arguing about it, why dont you obviuosly help him?

You'd rather argue about the fact that posting about Renalert mod issues is ok here rather then just answering the inital topics question.

I was just stating that he could find help elsewhere(maybe renalert.com) rather then here.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Need some help, with a renalert "mod". [message #111626] Sun, 29 August 2004 07:37 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Maybe it help when i tell what i changed...

List...

Allies:

-Changed M60 firing sound.
-Changed pistol firing sound.
-Gave techie 25 armor.
-Gave sniper 100 health.
-Rocket soldier now kills infantry as fast as a grenadier and with changed explosion animation.
-Rocket soldier reload time longer, also added reloading and firing sounds.
-Gave thief 100 health.
-Gave spy 100 health.
-Gave tanya 100 armor.
-Gave officer, sniper and rocket soldier a pistol.
-Ranger cost from 600 to 500.
-Arty health/armor from 100 to 150.
-Light tank and medium tank splash damage increased.
-Ore truck cost from 1400 to 1200.
-Demo truck cost from 2400 to 2000.
-Supply truck added, 110 health at a prise of 500 and can carry max 5 people.
-Phase transport added, 250/250 health/armor at a prise of 1100, also changed firing and movement sounds. (planned for extra's but there are no extra's for vehicles in RA)

Soviets:

-PKM firing sound changed.
-Flametrower splash damage increased.
-Grenade explosion animation changed and is now the same as a rocket soldier.
-Grenadier reload time increased.
-Grenadier cost from 160 to 175.
-Gave sniper 100 health.
-Removed armor from grenadier.
-Flametrower armor increased from 25 to 50.
-Volkov cost from 1200 to 1700.
-Removed volkov's C4.
-Gave volkov 500 armor and higher jump.
-Gave officer, flametrower, grenadier, sniper, shock trooper and volkov a pistol.
-V2 cost from 700 to 750.
-MAD tank cost from 2400 to 1700.
-MAD tank armor/health increased from 300 to 400.
-Demo truck cost from 2400 to 2000.
-Ore truck cost from 1400 to 1200.
-Supply truck added in the same way as the allies.
-Tesla Tank armor/health from 110 to 150.
-Tesla Tank cost from 1500 to 1200.
-All tesla weapons have a bit larger range of splash damage.

Other:

-2 remote C4 can be bought as "beacons" for 500.

I may have forgotten something... but that's about it.


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Need some help, with a renalert "mod". [message #111627] Sun, 29 August 2004 07:49 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Because I don't support "mods" that turn our game into something that isn't officially supported. I encourage fan made works for what we're doing, but I cannot support things that rape the gameplay.

"gave Volkov high jump and 500 armor"

Are you a fucking retard?? You may as well just place a timer script which destroys all the Allied structures after 30 seconds, it'll have the same effect as the bullshit unbalanced changes you're making...
Need some help, with a renalert "mod". [message #111628] Sun, 29 August 2004 07:54 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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LOL.

You should know that rocket soldiers own armored units. And i sead i removed his C4 and increased his cost to $1700.

Edit: And since you seem to know so many things about balance, explain why soviet snipers have 90 health and allied snipers 80?

Or how allied techie's have no armor and soviet ones 25?

Or how Heavy tanks have large splash damage against infantry and allied light tanks and mediums have almost none?

Or how grenadiers rape everything?

And a rocket head shot only damages 20% of a players health?

ect ect ect...


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Need some help, with a renalert "mod". [message #111629] Sun, 29 August 2004 08:04 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Big deal, removing his charges of C4 doesn't stop him. Neither does increasing his price by a mere 500 credits.

Minute differences in armor or health do not amount to be balance issues. It's a public beta test, you idiot. Why do you think it hasn't reached 1.0 yet? Balance isn't as simple as "GIVE VOLKOV UBER JUMP AND ARMOR SO HE CAN'T EVER DIE! THEN SAY IT"S BALANCED AND THAT RANALART SUXXXXXXXXXXX"

It takes weeks of planning, observation, and it also helps when you don't suck at the game.
Need some help, with a renalert "mod". [message #111630] Sun, 29 August 2004 08:07 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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I am making it only to change gameplay a bit, i have been playing 993 the minute it was released and THIS is what I think makes the game "balanced", or atleast more fun.

And those small health things where there in 9925 already, should have been an easy fix Razz

And i never sead RA sucks, if it sucked that mush i would have been playing renegay now.

I also don't suck at the game, i may have a bad aim but i know almost everything in renalert.

Beta or not, this is the way i think it's more fun.


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Need some help, with a renalert "mod". [message #111632] Sun, 29 August 2004 08:26 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Just hope you realize no one is going to want to play it with those absurd changes... And it doesn't matter if something was there before, if it can't get fixed in a timely manner, it doesn't get fixed until later on.
Need some help, with a renalert "mod". [message #111633] Sun, 29 August 2004 08:27 Go to previous messageGo to next message
Spice
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Damn dude there is a edit button.

For sound changes:
Name the sound files according to the ones in the data folder. Place them in your data folder or editors chache in LE mod folder. (export as .pkg or mix)

All the othe changes:
Settings in Level edit. Export as a .pkg or mix file.


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Need some help, with a renalert "mod". [message #111637] Sun, 29 August 2004 08:32 Go to previous messageGo to previous message
Naamloos is currently offline  Naamloos
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Aircraftkiller

Just hope you realize no one is going to want to play it with those absurd changes... And it doesn't matter if something was there before, if it can't get fixed in a timely manner, it doesn't get fixed until later on.


I only wan't to test how it goes with this, i can always change things later.

Oh and EXdeath7, or you saying a .mix or .pkg can work the same as a .ddb? Also, everything i use is already in the RA always.dat.


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