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CNC REBORN : BIG UPDATE [message #100061] Wed, 07 July 2004 06:21 Go to previous messageGo to next message
U927 is currently offline  U927
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Colonel
I wonder why you are using the picture of the old Allied turret texture instead of the new one....

We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle

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CNC REBORN : BIG UPDATE [message #100079] Wed, 07 July 2004 07:04 Go to previous messageGo to next message
Dan
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I went to the thread labelled "Allied Turret Texture Upgrade". Threads which contain outdated information should be deleted.
CNC REBORN : BIG UPDATE [message #100084] Wed, 07 July 2004 07:12 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

Quote:

Incorrect! It depends on the model of the flamethrower. Not all flamethrowers look like your shitty one!

Quote:

The flamethrower is still just a grey stick!

What do ya know, the real flamethrower is just a gray stick! :rolleyes:
http://www.n00bstories.com/image.fetch.php?id=1156802641
http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1088485765.jpg


.:Red Alert: A Path Beyond Modeler:.
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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CNC REBORN : BIG UPDATE [message #100085] Wed, 07 July 2004 07:14 Go to previous messageGo to next message
Renx is currently offline  Renx
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Wow, I cannot fucking believe you had the ignorance to go and attack OUR betas. I'd show the pages upon pages of bug reports the reborn had, but they were all deleted :rolleyes:

~Canucck

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Blazer

...RG made me ugly
CNC REBORN : BIG UPDATE [message #100101] Wed, 07 July 2004 07:38 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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Sir Phoenixx

Quote:

Incorrect! It depends on the model of the flamethrower. Not all flamethrowers look like your shitty one!

Quote:

The flamethrower is still just a grey stick!

What do ya know, the real flamethrower is just a gray stick! :rolleyes:



That doesn't mean that you can't make it look more interesting..


CNC REBORN : BIG UPDATE [message #100104] Wed, 07 July 2004 07:41 Go to previous messageGo to next message
Renx is currently offline  Renx
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TwA-Dan


-The model and texture for the M60 is good, however ingame it is too small. You should make it slightly bigger to make it more beefy.


It's not too small, it just wasn't placed properly.

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-7-1089055715.jpg


~Canucck

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Blazer

...RG made me ugly
CNC REBORN : BIG UPDATE [message #100110] Wed, 07 July 2004 08:00 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Most importantly, the Renegade Alert betas were/are widely played and enjoyed by many people since even the 0.991 beta released last September (with more and more people playing each time a new patch had been released), while Reborn has only one release, and the general consensus is that it was terrible and bordered on unplayable.

CNC REBORN : BIG UPDATE [message #100112] Wed, 07 July 2004 08:07 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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PiMuRho

Sir Phoenixx

Quote:

Incorrect! It depends on the model of the flamethrower. Not all flamethrowers look like your shitty one!

Quote:

The flamethrower is still just a grey stick!

What do ya know, the real flamethrower is just a gray stick! :rolleyes:



That doesn't mean that you can't make it look more interesting..


We already did, there's burn marks, rust, dirt, scratches, logo(s), etc. all over it.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN : BIG UPDATE [message #100117] Wed, 07 July 2004 08:16 Go to previous messageGo to next message
Dan
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Renx

Wow, I cannot fucking believe you had the ignorance to go and attack OUR betas. I'd show the pages upon pages of bug reports the reborn had, but they were all deleted :rolleyes:


I didnt say that Reborn wasnt buggy. I was showing the bugs that RenAlert has and the poorer work in the mod.

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1088970180.jpg

The only detail I see in that picture is a slight bit of brown to the left of the ammo count. Its the ingame images that count, not just the renders.
CNC REBORN : BIG UPDATE [message #100121] Wed, 07 July 2004 08:22 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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The flamethrower looks great. Extra detaoil would just make it look worse, because there is no extra detail to be added.

"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

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CNC REBORN : BIG UPDATE [message #100125] Wed, 07 July 2004 08:29 Go to previous messageGo to next message
Renx is currently offline  Renx
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"Poorer work"

Wow, that's a new one. More work goes into this than you could imagine. We're constantly creating new things that people never thought possible with Renegade, but I guess that's because this isn't renegade anymore, at all.

NeoSaber alone does more work than the Reborn team, nevermind the rest of us, who are constantly improving models, textures, and gameplay, while creating new thigns along the way. And then we have to come here and argue like this, but still manage to get 10x the amount of work done...


~Canucck

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Blazer

...RG made me ugly
CNC REBORN : BIG UPDATE [message #100128] Wed, 07 July 2004 08:33 Go to previous messageGo to next message
HELLBILLY DELUXE is currently offline  HELLBILLY DELUXE
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Looks almost as cool as the Wolfenstein one.
And thats great for a CCR model Very Happy


HI2U! I R ICECREAM MAN!!
<3 <3 <3
CNC REBORN : BIG UPDATE [message #100136] Wed, 07 July 2004 08:52 Go to previous messageGo to next message
Dan
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Renx

Wow, that's a new one. More work goes into this than you could imagine. We're constantly creating new things that people never thought possible with Renegade, but I guess that's because this isn't renegade anymore, at all.


Last time I checked, the flamethrower was possible in Renx, shooting electric bolts were possible, Indirect weapons were possible. The only 2 things which are different than renegade really, are the players being able to havest and boats.

And we also put a lot of work into our mod as well, I'm working on about 4 maps at the moment as well as building interiors and the MCT. Darkomen is texturing all SoD.X's buildings, who is still making new models like the other modellers, as evidence with his construction yard. TheKGBSpy is working on scripts for us, as well as working on his own mod. Pendullum is sorting out all the sounds for us, and our skinners are updating, and creating new textures for our weapons, characters, buildings, and textures for maps.

Now lets try to drop these silly little arguments and just get on with our work since theres so much of it!
CNC REBORN : BIG UPDATE [message #100160] Wed, 07 July 2004 10:08 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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You really have no idea of what you're talking about because you know nothing about the engine. If you knew how much we were accomplishing with this engine through game.exe modifications and pushing Scripts.dll into the land of single player effectiveness, you'd be singing a much different tune.

But I guess you'll see that for yourself when the next patch is released.
CNC REBORN : BIG UPDATE [message #100161] Wed, 07 July 2004 10:09 Go to previous messageGo to next message
Dan
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Commander
Until then...
CNC REBORN : BIG UPDATE [message #100290] Wed, 07 July 2004 18:38 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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TwA-Dan

The only 2 things which are different than renegade really, are the players being able to havest and boats.


Boats were in Renegade SP. They don't really require any engine changes. The way RenAlert implements subs is a different story.

Isn't modifying the game.exe illegal?
CNC REBORN : BIG UPDATE [message #100293] Wed, 07 July 2004 19:00 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Like EA cares.

"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
CNC REBORN : BIG UPDATE [message #100296] Wed, 07 July 2004 19:27 Go to previous messageGo to next message
Renx is currently offline  Renx
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SEAL

TwA-Dan

The only 2 things which are different than renegade really, are the players being able to havest and boats.


Boats were in Renegade SP. They don't really require any engine changes. The way RenAlert implements subs is a different story.

Isn't modifying the game.exe illegal?


Except for several different custom scripts made by NeoSaber. The boats in SP couldn't be driven... :S


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
CNC REBORN : BIG UPDATE [message #100297] Wed, 07 July 2004 19:32 Go to previous messageGo to next message
Fabian is currently offline  Fabian
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Can't easily be done without those kind of changes?

Just make a dock that only infantry can get to (using vehicle blockers). On the other side of the vehcle blocker is a vehicle creator that makes boats only.

Or does having a specific type of vehicle be built somewhere different from the war factory take special scripts...?
CNC REBORN : BIG UPDATE [message #100299] Wed, 07 July 2004 19:39 Go to previous message
Renx is currently offline  Renx
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Yes, each type of ship will have its own purchase terminal on different sides of the Naval Yard(lower level). When you poke the terminal, it will spawn the type of boat at the dock next to it, and take away the set amount of credits. Then you get into repairing it and everything....

Well, you get the point.


~Canucck

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Blazer

...RG made me ugly
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